Exactly, and instead of taking a big chunk of time trying to figure out why
and how they get out the map we could just use a Restart Round vote option.


On Thu, May 16, 2013 at 2:16 AM, ics <[email protected]> wrote:

> Usually the cause is that there is somewere alive bot from the wave (non
> support), even if the HUD doesn't show it. Once that bot is taken care of,
> things will return to normal. However, if it's outside of the map, it's
> quite impossible to do.
>
> .-ics
>
> N-Gon kirjoitti:
>
>> I'm sure this is well known but could easily be fixed with a simple
>> temporary solution.
>>
>> MVM has at times glitched out on waves and stops sending out main bots
>> and instead continuously pumps out support and sentry busters. Tanks won't
>> appear, bomb goes untouched, and sometimes your own sentry will shoot at
>> you.
>>
>> Temp solution? I see there's a vote option to restart the entire game,
>> why not put a vote to restart the round? This problem has been happening
>> quite frequently these past few months, and I don't expect Valve to tinker
>> away trying to figure out what's causing it, but a simple Restart Round
>> vote is a good band-aid fix that shouldn't cause much trouble implementing.
>>
>> Here are two .dem files showing two different game breaking glitches. One
>> doesn't spawn bots, and the other has a bot magically outside the map demo
>> charging over and over.
>>
>> https://dl.dropboxusercontent.**com/u/16036872/mvmbroke.dem<https://dl.dropboxusercontent.com/u/16036872/mvmbroke.dem>
>> https://dl.dropboxusercontent.**com/u/16036872/brokenmvm.dem<https://dl.dropboxusercontent.com/u/16036872/brokenmvm.dem>
>>
>>
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>
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