And then there is one less Stupid person on steam.

> Date: Thu, 11 Feb 2010 10:31:42 -0600
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlds] steam:// protocol commands
> 
> Except people turn it off and then fall for it anyway.
> 
> :)
> 
> On Thu, Feb 11, 2010 at 10:11 AM, Jonah Hirsch <[email protected]>wrote:
> 
> > That's how it works when you click a link in a chat window, so
> > it's feasible.
> >
> > Jonah Hirsch
> > -----------------------
> >
> >
> > On Thu, Feb 11, 2010 at 8:43 AM, Allan Button <[email protected]>
> > wrote:
> >
> > > Maybe give a popup when a url is launched.
> > >
> > > "You are being redirected to a website that is not controlled or
> > monitored
> > > by steam or valve. Do not enter any personal information on this website,
> > > and be sure to use the report phishing button in the web browser if you
> > > think the website is suspect.   [ Continue ]   [ Cancel ]"
> > >
> > > This is how Outlook Web Access handles it, and maybe other services that
> > > allow external links.
> > >
> > > Allan
> > >
> > > -----Original Message-----
> > > From: [email protected] [mailto:
> > > [email protected]] On Behalf Of f0rkz
> > > Sent: Thursday, February 11, 2010 7:01 AM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] steam:// protocol commands
> > >
> > > Or we can use a url... I see major potential in this.  If someone is
> > stupid
> > > enough to fall for a spoof inside the overlay browser, maybe they deserve
> > > it?
> > >
> > > -f0rkz
> > >
> > > On Wed, 2010-02-10 at 18:07 -0500, Allan Button wrote:
> > > > Why not have steam://overlay/community/##### as a page then?
> > > >
> > > > Then the worst you can do is force them to your community page. Don't
> > > give direct access to web pages out of steams control.
> > > >
> > > > Allan
> > > >
> > > > -----Original Message-----
> > > > From: [email protected] [mailto:
> > > [email protected]] On Behalf Of DontWannaName!
> > > > Sent: Wednesday, February 10, 2010 5:50 PM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] steam:// protocol commands
> > > >
> > > > The point of the overlay is that it is connected with community so
> > users
> > > can join groups right from the server without using a bunch of work
> > arounds
> > > and abusing the invite system.
> > > >
> > > > On Wed, Feb 10, 2010 at 12:33 PM, Cc2iscooL <[email protected]>
> > wrote:
> > > >
> > > > > They could already do that in the MOTD if they really wanted to.
> > > > >
> > > > > On Wed, Feb 10, 2010 at 2:29 PM, Rick Payton <[email protected]>
> > > wrote:
> > > > >
> > > > > > ooohhhh man just imagine the phishing possibilities by "rogue"
> > > > > > server admins if that functionality was implemented. Playing a
> > > > > > game, and then an "official" looking login screen pops up
> > > > > > prompting you to "re-authenticate with the Steam cloud or be
> > > > > > kicked from the server in 30 seconds" - Steam support would be
> > > working overtime helping users get their accounts back.
> > > > > >
> > > > > > I imagine some of you here could come up with some really cool
> > > > > > stuff too, stuff that could greatly benefit their community. Oh
> > > > > > well :(
> > > > > >
> > > > > > --mauirixxx
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: [email protected] [mailto:
> > > > > > [email protected]] On Behalf Of Jonah Hirsch
> > > > > > Sent: Wednesday, February 10, 2010 9:40 AM
> > > > > > To: Half-Life dedicated Win32 server mailing list
> > > > > > Subject: Re: [hlds] steam:// protocol commands
> > > > > >
> > > > > > I'd have to assume that more people would fall for phishing in the
> > > > > > overlay than in the motd.
> > > > > >
> > > > > > On Wednesday, February 10, 2010, f0rkz <[email protected]> wrote:
> > > > > > > I don't see how it could be abused further than the motd allows.
> > > > > > >
> > > > > > > Hopefully this isn't the case, but you are probably right.
> > > > > > >
> > > > > > > On Wed, 2010-02-10 at 10:18 -0800, DontWannaName! wrote:
> > > > > > >> I think they are scared it would be abused. :P
> > > > > > >>
> > > > > > >> On Wed, Feb 10, 2010 at 10:14 AM, f0rkz <[email protected]>
> > > wrote:
> > > > > > >>
> > > > > > >> > I would really love to see this feature added.  Gives a
> > > > > > >> > little bit
> > > > > > more
> > > > > > >> > to the MOTD.  The ability to open a site in the overlay
> > > > > > >> > browser
> > > > > would
> > > > > > >> > help out a lot!
> > > > > > >> >
> > > > > > >> > -f0rkz
> > > > > > >> >
> > > > > > >> > On Wed, 2010-02-10 at 09:57 -0800, DontWannaName! wrote:
> > > > > > >> > > I requested that a long long time ago. They have added
> > > > > > >> > > support for
> > > > > > it
> > > > > > >> > with
> > > > > > >> > > the ingame button on the menu to take you to the blog but
> > > > > > >> > > its
> > > > > built
> > > > > > into
> > > > > > >> > the
> > > > > > >> > > engine I believe and not a Steam:// command.
> > > > > > >> > >
> > > > > > >> > > On Wed, Feb 10, 2010 at 6:02 AM, f0rkz <[email protected]>
> > > wrote:
> > > > > > >> > >
> > > > > > >> > > > I've been poking around a little bit for some information
> > > > > > >> > > > on
> > > > > this.
> > > > > >  Is
> > > > > > >> > > > it possible to open the overlay browser from an MOTD in
> > > > > > >> > > > games
> > > > > like
> > > > > > L4D
> > > > > > >> > > > and L4D2?
> > > > > > >> > > >
> > > > > > >> > > > http://developer.valvesoftware.com/wiki/Steam://
> > > > > > >> > > >
> > > > > > >> > > > "Overlay Browser
> > > > > > >> > > >      * steam://overlay/<Website or Arguments From
> > > Steam://url>
> > > > > > >> > > >              * Opens the overlay ingame with the
> > > > > > >> > > > specified
> > > > > > parameter,
> > > > > > >> > > >                helpful for opening steam groups ingame so
> > > > > players
> > > > > > can
> > > > > > >> > > >                join. --DontWannaName
> > > > > > >> > > >                      * Second this request, would be
> > > > > > >> > > > great for
> > > > > > creating
> > > > > > >> > > >                        communities for/in L4D
> > > > > > >> > > > Captain-p0t-n00dle
> > > > > > 10:02,
> > > > > > >> > > >                        10 May 2009 (UTC)"
> > > > > > >> > > > I was reading here it was a requested feature but that
> > > > > > >> > > > may have
> > > > > > been
> > > > > > >> > > > quite some time ago.  Anyone know if this was an added
> > > feature?
> > > > > > >> > > >
> > > > > > >> > > > -f0rkz
> > > > > > >> > > >
> > > > > > >> > > >
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> > > > > >
> > > > > > --
> > > > > > Jonah Hirsch
> > > > > > -----------------------
> > > > > >
> > > > > > _______________________________________________
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