Or we can use a url... I see major potential in this.  If someone is
stupid enough to fall for a spoof inside the overlay browser, maybe they
deserve it?

-f0rkz

On Wed, 2010-02-10 at 18:07 -0500, Allan Button wrote:
> Why not have steam://overlay/community/##### as a page then?
> 
> Then the worst you can do is force them to your community page. Don't give 
> direct access to web pages out of steams control.
> 
> Allan
> 
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of DontWannaName!
> Sent: Wednesday, February 10, 2010 5:50 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] steam:// protocol commands
> 
> The point of the overlay is that it is connected with community so users can 
> join groups right from the server without using a bunch of work arounds and 
> abusing the invite system.
> 
> On Wed, Feb 10, 2010 at 12:33 PM, Cc2iscooL <[email protected]> wrote:
> 
> > They could already do that in the MOTD if they really wanted to.
> >
> > On Wed, Feb 10, 2010 at 2:29 PM, Rick Payton <[email protected]> wrote:
> >
> > > ooohhhh man just imagine the phishing possibilities by "rogue" 
> > > server admins if that functionality was implemented. Playing a game, 
> > > and then an "official" looking login screen pops up prompting you to 
> > > "re-authenticate with the Steam cloud or be kicked from the server 
> > > in 30 seconds" - Steam support would be working overtime helping users 
> > > get their accounts back.
> > >
> > > I imagine some of you here could come up with some really cool stuff 
> > > too, stuff that could greatly benefit their community. Oh well :(
> > >
> > > --mauirixxx
> > >
> > > -----Original Message-----
> > > From: [email protected] [mailto:
> > > [email protected]] On Behalf Of Jonah Hirsch
> > > Sent: Wednesday, February 10, 2010 9:40 AM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] steam:// protocol commands
> > >
> > > I'd have to assume that more people would fall for phishing in the 
> > > overlay than in the motd.
> > >
> > > On Wednesday, February 10, 2010, f0rkz <[email protected]> wrote:
> > > > I don't see how it could be abused further than the motd allows.
> > > >
> > > > Hopefully this isn't the case, but you are probably right.
> > > >
> > > > On Wed, 2010-02-10 at 10:18 -0800, DontWannaName! wrote:
> > > >> I think they are scared it would be abused. :P
> > > >>
> > > >> On Wed, Feb 10, 2010 at 10:14 AM, f0rkz <[email protected]> wrote:
> > > >>
> > > >> > I would really love to see this feature added.  Gives a little 
> > > >> > bit
> > > more
> > > >> > to the MOTD.  The ability to open a site in the overlay browser
> > would
> > > >> > help out a lot!
> > > >> >
> > > >> > -f0rkz
> > > >> >
> > > >> > On Wed, 2010-02-10 at 09:57 -0800, DontWannaName! wrote:
> > > >> > > I requested that a long long time ago. They have added 
> > > >> > > support for
> > > it
> > > >> > with
> > > >> > > the ingame button on the menu to take you to the blog but its
> > built
> > > into
> > > >> > the
> > > >> > > engine I believe and not a Steam:// command.
> > > >> > >
> > > >> > > On Wed, Feb 10, 2010 at 6:02 AM, f0rkz <[email protected]> wrote:
> > > >> > >
> > > >> > > > I've been poking around a little bit for some information 
> > > >> > > > on
> > this.
> > >  Is
> > > >> > > > it possible to open the overlay browser from an MOTD in 
> > > >> > > > games
> > like
> > > L4D
> > > >> > > > and L4D2?
> > > >> > > >
> > > >> > > > http://developer.valvesoftware.com/wiki/Steam://
> > > >> > > >
> > > >> > > > "Overlay Browser
> > > >> > > >      * steam://overlay/<Website or Arguments From Steam://url>
> > > >> > > >              * Opens the overlay ingame with the specified
> > > parameter,
> > > >> > > >                helpful for opening steam groups ingame so
> > players
> > > can
> > > >> > > >                join. --DontWannaName
> > > >> > > >                      * Second this request, would be great 
> > > >> > > > for
> > > creating
> > > >> > > >                        communities for/in L4D 
> > > >> > > > Captain-p0t-n00dle
> > > 10:02,
> > > >> > > >                        10 May 2009 (UTC)"
> > > >> > > > I was reading here it was a requested feature but that may 
> > > >> > > > have
> > > been
> > > >> > > > quite some time ago.  Anyone know if this was an added feature?
> > > >> > > >
> > > >> > > > -f0rkz
> > > >> > > >
> > > >> > > >
> > > >> > > > _______________________________________________
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> > > >> > > > please visit:
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> > > >> > > >
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> > > >> > please visit:
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> > > >> >
> > > >> >
> > > >> >
> > > >> > _______________________________________________
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> > > >> > please visit:
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> > >
> > > --
> > > Jonah Hirsch
> > > -----------------------
> > >
> > > _______________________________________________
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