Setup extra servers with no plugins that are locked and just say to go to
the new IP address at x.x.x.x.

On Sat, Dec 26, 2009 at 12:07 AM, Jeff Sugar <[email protected]> wrote:

> Okay, so--
>
> We have to move IPs for our gameserver soon, but as of now we have access
> to
> both the old and new IPs in order to make it easier to transition the
> players to the new address. The plan was to have the server accessible from
> both the new and old IPs, and then eventulaly drop off the old IP once we
> were ready. However, srcds doesn't seem to want to let me do that. It's one
> IP or the other, so far.
>
> When I have no +IP specified, it uses the new IP, and the old IP won't
> function. If I specify the old IP, the old IP works, but the new one
> doesn't. Lastly, if I set it to +ip 0.0.0.0, the new IP works and the old
> one won't. I got the idea for the 0.0.0.0 from near the bottom of
> http://forums.srcds.com/viewpost/63761#pid63761. I need people to be able
> to
> access it both ways for a bit, so we can retain as much of our playerbase
> as
> possible, but it's going to be really difficult if I can't have both
> working
> as described.
>
> Anyone have any ideas or anything?
>
> Thanks,
> Jeff // Atreus
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