Setup extra servers with no plugins that are locked and just say to go to the new IP address at x.x.x.x.
On Sat, Dec 26, 2009 at 12:07 AM, Jeff Sugar <[email protected]> wrote: > Okay, so-- > > We have to move IPs for our gameserver soon, but as of now we have access > to > both the old and new IPs in order to make it easier to transition the > players to the new address. The plan was to have the server accessible from > both the new and old IPs, and then eventulaly drop off the old IP once we > were ready. However, srcds doesn't seem to want to let me do that. It's one > IP or the other, so far. > > When I have no +IP specified, it uses the new IP, and the old IP won't > function. If I specify the old IP, the old IP works, but the new one > doesn't. Lastly, if I set it to +ip 0.0.0.0, the new IP works and the old > one won't. I got the idea for the 0.0.0.0 from near the bottom of > http://forums.srcds.com/viewpost/63761#pid63761. I need people to be able > to > access it both ways for a bit, so we can retain as much of our playerbase > as > possible, but it's going to be really difficult if I can't have both > working > as described. > > Anyone have any ideas or anything? > > Thanks, > Jeff // Atreus > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

