Okay, so-- We have to move IPs for our gameserver soon, but as of now we have access to both the old and new IPs in order to make it easier to transition the players to the new address. The plan was to have the server accessible from both the new and old IPs, and then eventulaly drop off the old IP once we were ready. However, srcds doesn't seem to want to let me do that. It's one IP or the other, so far.
When I have no +IP specified, it uses the new IP, and the old IP won't function. If I specify the old IP, the old IP works, but the new one doesn't. Lastly, if I set it to +ip 0.0.0.0, the new IP works and the old one won't. I got the idea for the 0.0.0.0 from near the bottom of http://forums.srcds.com/viewpost/63761#pid63761. I need people to be able to access it both ways for a bit, so we can retain as much of our playerbase as possible, but it's going to be really difficult if I can't have both working as described. Anyone have any ideas or anything? Thanks, Jeff // Atreus _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

