Hi,I am considering writing a VRML (.wrl) parser so that I can load points and normals for a game I'm making in Haskell. Is there something around that will already do the trick? Or perhaps another format is preferred and already supported?
Thanks, Duane Johnson (canadaduane) http://blog.inquirylabs.com/ _______________________________________________ Haskell-Cafe mailing list [email protected] http://www.haskell.org/mailman/listinfo/haskell-cafe
