On Thu, Nov 26, 2020 at 12:32:07PM +0100, Jonathan Brielmaier wrote: > In video conferencing clients need to do video encoding (when they use > their webcam) as well as video decoding in real time. This can be pretty > resource hungry (CPU) especially when there is no proper HW acceleration > by the GPU.
Right, hardware accelerated codecs are assumed in 2020. Even the cheapest mobile phone can do it. It'simply not practical to do in software real-time without very powerful computers and efficient implementations.