On Thu, Nov 26, 2020 at 12:32:07PM +0100, Jonathan Brielmaier wrote:
> In video conferencing clients need to do video encoding (when they use
> their webcam) as well as video decoding in real time. This can be pretty
> resource hungry (CPU) especially when there is no proper HW acceleration
> by the GPU.

Right, hardware accelerated codecs are assumed in 2020. Even the
cheapest mobile phone can do it. It'simply not practical to do in
software real-time without very powerful computers and efficient
implementations.

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