Thompson, David writes: Hi David,
>> Do you know of real simple hello-world style "games" made with >> chickadee, say just the bird moving from left to right, respond to arrow >> press or space bar? > > I don't know of anyone that has done that. It's not hard to do, but I > think using something higher level built on Chickadee would be more > appropriate for teaching children. Chickadee is high-level in a sense > because it abstracts away complicated OpenGL things and provides > useful utilities, but low-level in another sense that it leaves it up > to the user to assemble all the pieces. "Batteries not included", if > you will. I'm working on a project called Starling, which is a small > object-oriented game engine that has the batteries included. I'll > share more when I'm ready for a 0.1 release. Awesome! A couple of years ago I found `Laby' and my daughters liked it a lot. I contributed a Guile mode. They lost interest and I'm looking for something new; chickadee looks just so grand. Esp. because I'm hoping it could be used as an introductory thing, but grow into a real-world game. Greetings, janneke -- Jan Nieuwenhuizen <jann...@gnu.org> | GNU LilyPond http://lilypond.org Freelance IT http://JoyofSource.com | Avatar® http://AvatarAcademy.com