> Malloc is a system call and has quite bad performance on certain > platforms (windows in particular i think).
Malloc is not a system call. And please don't make performance assumptions without having benchmark data to back it up. Note that it is not necessarily that clear what is a "system call" on Windows, as far as I know. > Something like the gslice allocator could probably improve performance a bit. At least the g_slice_free() API requires passing the size of the block, so it is not possible to simply have g_malloc() call g_slice_alloc(), and g_free() and g_realloc() call g_slice_free(). If you start adding a bookkeeping layer to keep track of the size of each allocation, you end up with a bunch of code that might well correspond to what the C library's malloc, or the heap management code in the kernel32 library (which is code running at user level, not in the kernel, as far as I know) that it calls, already does anyway. --tml _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list