2010/2/16 Vladimir 'φ-coder/phcoder' Serbinenko <phco...@gmail.com>:
> Michal Suchanek wrote:
>> This also enhances the video interface so that drawing at negative
>> position is representable in the arguments. Iit is then possible to
>> blit a bitmap without first clipping the topleft part by just blitting
>> at negative position which should make some operations easier to carry
>> out.
>>
> It's a good reason then. Just be sure that every code reacts sanely to
> negative integers either by sanitising or correctly handling

Actually it was possible to blit a bitmap at negative position but it
was not possile to draw a rectangle at the same position which was
somewhat odd.

Thanks

Michal


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