Here is a slightly easier version to see the race between the mutation and the 
copy for the value method:

package main

import (
    "log"
    "sync"
)

type S struct {
    lock *sync.Mutex
    index int
    values [128]int
}

func (s *S) mutate() {
    s.lock.Lock();
    defer s.lock.Unlock();
    s.index++;
    for i:=0; i< 128; i++ {
        s.values[i]=s.index;
    }
}

func (s S) validate() {
    for i:=0;i<128;i++ {
        if s.values[i]!=s.index {
            log.Fatal("mismatch error")
        }
    }
}

func doit(s *S) {
    for {
        s.mutate()
        s.validate()
    }
}

func main() {
    var s S
    var lock sync.Mutex
    s.lock = &lock
    var wg sync.WaitGroup
    wg.Add(1)
    for i:=0;i<64;i++ {
        go doit(&s)
    }
    wg.Wait()
}


> On Oct 7, 2024, at 6:06 PM, robert engels <reng...@ix.netcom.com> wrote:
> 
> I wrote a simple test. Sure enough it fails, and it reports a data race.
> 
> package main
> 
> import (
>     "log"
>     "sync"
> )
> 
> type S struct {
>     sync.Mutex
>     index int
>     values [128]int
> }
> 
> func (s *S) mutate() {
>     s.Lock();
>     defer s.Unlock();
>     s.index++;
>     for i:=0; i< 128; i++ {
>         s.values[i]=s.index;
>     }
> }
> 
> func (s S) validate() {
>     for i:=0;i<128;i++ {
>         if s.values[i]!=s.index {
>             log.Fatal("mismatch error")
>         }
>     }
> }
> 
> func doit(s *S) {
>     for {
>         s.mutate()
>         s.validate()
>     }
> }
> 
> func main() {
>     var s S
>     var wg sync.WaitGroup
>     wg.Add(1)
>     for i:=0;i<64;i++ {
>         go doit(&s)
>     }
>     wg.Wait()
> }
> 
> In fact, you get a linter warning, because of the copy of the mutex in 
> calling the value method - since it knows it should be a reference.
> 
> 
>> On Oct 7, 2024, at 5:30 PM, Robert Engels <reng...@ix.netcom.com 
>> <mailto:reng...@ix.netcom.com>> wrote:
>> 
>> I am fairly certain if you mix pointer and receiver methods and the receiver 
>> methods mutate - even if you synchronize those you will get a data race 
>> calling the value methods. It must afaik as the runtime/compiler has no 
>> implicit synchronization when creating the copies. That is a data race. 
>> 
>>> On Oct 7, 2024, at 5:10 PM, Axel Wagner <axel.wagner...@googlemail.com 
>>> <mailto:axel.wagner...@googlemail.com>> wrote:
>>> 
>>> 
>>> My argument had nothing to do with synchronization.
>>> 
>>> FTR I find the synchronization argument also extremely dubious. By that 
>>> argument, you also can't pass the address to a local variable to another 
>>> function, when using it as a value elsewhere. It's a weird argument to 
>>> make. time.Time uses a mix of pointer- and value receivers and IMO no one 
>>> can make a serious argument that this would expose programs to risks of 
>>> data races.
>>> 
>>> But to repeat my actual argument in favour of (sometimes) mixing receiver 
>>> kinds:
>>> 1. It is totally reasonable to use some types as values.
>>> 2. Such types, intended to be used as values, will need to use 
>>> value-receivers for some methods, as otherwise their value-version does not 
>>> implement certain interfaces (methods are not promoted from pointer to 
>>> value types). Like fmt.Stringer, for example. And
>>> 3. such types still need to sometimes use pointer-receivers, to implement 
>>> functionalities like unmarshalling.
>>> 
>>> time.Time is a standard library example of such a type. I also provided an 
>>> example for an "enum-like" type implementing flag.Value.
>>> 
>>> On Mon, 7 Oct 2024 at 23:57, Robert Engels <reng...@ix.netcom.com 
>>> <mailto:reng...@ix.netcom.com>> wrote:
>>> I am pretty sure it is immaterial. If the object isn’t immutable any copy 
>>> or mutation operation needs to be synchronized. 
>>> 
>>> But the problem afaik is that you can’t control synchronization when the 
>>> object is copied for a value receiver - which means you cant properly 
>>> synchronize when you have pointer and value receivers unless you do it 
>>> externally (which is a huge pain to do everywhere). 
>>> 
>>>> On Oct 7, 2024, at 4:43 PM, 'Axel Wagner' via golang-nuts 
>>>> <golang-nuts@googlegroups.com <mailto:golang-nuts@googlegroups.com>> wrote:
>>>> 
>>>> 
>>>> No offence, but I made an argument. You don't have to agree with the 
>>>> argument and it might be wrong. But to convince me, at least, that 
>>>> argument would need to actually be referenced.
>>>> 
>>>> I gave reasons why, in my opinion, *not* mixing value and pointer 
>>>> receivers sometimes leads to incorrect code. So as far as I'm concerned 
>>>> (until someone tells me my reasons are wrong) Goland's linter simply 
>>>> encourages you to write bad code. It would not be the first time that I 
>>>> strongly disagree with the recommendations of an IDE. Goland in particular 
>>>> has a history of making, in my opinion, pretty questionable decisions.
>>>> 
>>>> On Mon, 7 Oct 2024 at 22:39, Cleberson Pedreira Pauluci 
>>>> <pauluci.cleber...@gmail.com <mailto:pauluci.cleber...@gmail.com>> wrote:
>>>> Many places and books I've read generally say: If a function needs to 
>>>> update a variable, or if an argument is so large that we want to avoid 
>>>> copying it, we should pass the pointer. Same for methods (pointer 
>>>> receiver). (The Go programming language book).
>>>> 
>>>> About mixing "value receiver" and "pointer receiver". Even the IDE 
>>>> complains about this and recommends following the Go documentation. 
>>>> (Goland)
>>>> 
>>>> 
>>>> Em segunda-feira, 7 de outubro de 2024 às 15:15:25 UTC-3, burak serdar 
>>>> escreveu:
>>>> Mixing pointer and value receivers can be race-prone, because of the 
>>>> copying involved in passing value receivers. 
>>>> 
>>>> On Mon, Oct 7, 2024 at 12:03 PM 'Axel Wagner' via golang-nuts 
>>>> <golan...@googlegroups.com <>> wrote: 
>>>> > 
>>>> > To be honest, I always found this recommendation a little bit strange, 
>>>> > personally. 
>>>> > 
>>>> > I'll note that the standard library does not really keep to this either. 
>>>> > For example, time.Time.UnmarshalText (obviously) has a pointer-receiver, 
>>>> > while almost all other methods on time.Time have a value receiver. 
>>>> > And if you implement flag.Value, the Set method obviously needs a 
>>>> > pointer receiver, but if the String method has one as well, it won't 
>>>> > print properly when used as a value. In basically every implementation 
>>>> > of flag.Value I've ever written, String needed a value receiver, while 
>>>> > Set needed a pointer receiver. 
>>>> > 
>>>> > I understand the basic idea of the advice, that if a type keeps state 
>>>> > that is manipulated via methods, then it should generally be passed 
>>>> > around as a pointer, so giving all the methods a pointer-receiver works 
>>>> > well. But if a type *is* intended to be used as a value (like time.Time 
>>>> > or Enum in my example) then you will almost certainly end up with a mix 
>>>> > of receiver kinds - as soon as you want to add any form of 
>>>> > de-serialization to it. So "don't mix receiver kinds" seems like 
>>>> > misleading advice to me. 
>>>> > 
>>>> > On Mon, 7 Oct 2024 at 19:44, Ian Lance Taylor <ia...@golang.org <>> 
>>>> > wrote: 
>>>> >> 
>>>> >> On Mon, Oct 7, 2024 at 10:29 AM Ken Lee <ken.lee....@gmail.com <>> 
>>>> >> wrote: 
>>>> >> > 
>>>> >> > --- 
>>>> >> > There is a consideration to make, though: historically it has been 
>>>> >> > considered bad form in Go to give a type a mix of value and pointer 
>>>> >> > receivers in methods without a very specific reason for doing so. 
>>>> >> > --- 
>>>> >> > 
>>>> >> > Is this still the case now? As in 2024. 
>>>> >> 
>>>> >> As a general guideline, yes. 
>>>> >> 
>>>> >> https://go.dev/wiki/CodeReviewComments#receiver-type 
>>>> >> <https://go.dev/wiki/CodeReviewComments#receiver-type> 
>>>> >> 
>>>> >> Ian 
>>>> >> 
>>>> >> 
>>>> >> 
>>>> >> > On Sunday 13 January 2013 at 7:03:29 am UTC+8 Kevin Gillette wrote: 
>>>> >> >> 
>>>> >> >> Indeed. In addition to implicit dereferencing for value receivers, 
>>>> >> >> the reverse also works as well: anything that is addressable 
>>>> >> >> (including 'value' variables on the stack, or a field of element of 
>>>> >> >> anything that's addressable) will implicitly be addressed when a 
>>>> >> >> pointer-receiver method is called on them (though you must 
>>>> >> >> explicitly use the address operator when you need to pass value 
>>>> >> >> variables as pointers). 
>>>> >> >> 
>>>> >> >> There is a consideration to make, though: historically it has been 
>>>> >> >> considered bad form in Go to give a type a mix of value and pointer 
>>>> >> >> receivers in methods without a very specific reason for doing so. 
>>>> >> >> The typical justification is that a small struct in a getter method 
>>>> >> >> might as well have a value receiver even though the corresponding 
>>>> >> >> setter method uses a pointer receiver; this, however, can lead to 
>>>> >> >> confusion on the part of the app programmer if they start out using 
>>>> >> >> only the read-only methods upon what turns out to be a value-copy of 
>>>> >> >> the original (but hey, it compiled and seems to work, so it must be 
>>>> >> >> correct) -- when use of pointer-receiver methods don't seem to 
>>>> >> >> produce the documented changes in the original, it can be difficult 
>>>> >> >> to debug. 
>>>> >> >> 
>>>> >> >> 
>>>> >> >> On Saturday, January 12, 2013 3:17:16 PM UTC-7, Dave Collins wrote: 
>>>> >> >>> 
>>>> >> >>> On Saturday, January 12, 2013 3:52:35 PM UTC-6, Taric Mirza wrote: 
>>>> >> >>>> 
>>>> >> >>>> Thanks! Works like a charm and is helping cleaning up my code a 
>>>> >> >>>> ton. 
>>>> >> >>>> 
>>>> >> >>>> One other question, this is really more about coding style: 
>>>> >> >>>> 
>>>> >> >>>> In the case where you manipulate members of the struct, then using 
>>>> >> >>>> pointers as in your example is the way to go. 
>>>> >> >>>> 
>>>> >> >>>> But, you have a choice for functions that just read values from 
>>>> >> >>>> the 
>>>> >> >>>> struct instead of manipulating it. Is there a best practice coding 
>>>> >> >>>> style here, between dereferencing the struct and then using that, 
>>>> >> >>>> or 
>>>> >> >>>> dereferencing each member of the struct as you go? eg: 
>>>> >> >>>> 
>>>> >> >>>> // A: 
>>>> >> >>>> 
>>>> >> >>>> laser := worldobj.(*Laser) 
>>>> >> >>>> fmt.Printf("%0.4f,%0.4f", (*laser).x, (*laser).y) 
>>>> >> >>>> 
>>>> >> >>>> versus 
>>>> >> >>>> 
>>>> >> >>>> // B: 
>>>> >> >>>> 
>>>> >> >>>> laser := *(worldobj.(*Laser)) 
>>>> >> >>>> fmt.Printf("%0.4f,%0.4f", laser.x, laser.y) 
>>>> >> >>>> 
>>>> >> >>>> 
>>>> >> >>>> I'm kind of torn. I would imagine A) has slightly better 
>>>> >> >>>> performance, and doesn't require any code-rework if you later on 
>>>> >> >>>> need 
>>>> >> >>>> to manipulate the struct. 
>>>> >> >>>> 
>>>> >> >>>> On the other hand, B) is more readable since you don't have to 
>>>> >> >>>> look at 
>>>> >> >>>> pointers all over the place, just on one line. 
>>>> >> >>> 
>>>> >> >>> 
>>>> >> >>> Actually, you don't need to dereference at all. Go automatically 
>>>> >> >>> handles this for you. 
>>>> >> >>> 
>>>> >> >>> See this example: http://play.golang.org/p/ANaKaFSQLn 
>>>> >> >>> <http://play.golang.org/p/ANaKaFSQLn> 
>>>> >> >>> 
>>>> >> > -- 
>>>> >> > You received this message because you are subscribed to the Google 
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>>>> >> > send an email to golang-nuts...@googlegroups.com <>. 
>>>> >> > To view this discussion on the web visit 
>>>> >> > https://groups.google.com/d/msgid/golang-nuts/03df7dce-5c48-44a3-bc3c-851ded2a1f08n%40googlegroups.com
>>>> >> >  
>>>> >> > <https://groups.google.com/d/msgid/golang-nuts/03df7dce-5c48-44a3-bc3c-851ded2a1f08n%40googlegroups.com>.
>>>> >> >  
>>>> >> 
>>>> >> -- 
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>>>> >>  
>>>> >> <https://groups.google.com/d/msgid/golang-nuts/CAOyqgcX7v9Edk5beRH38tfJO18ZUXv-nOHsEPPCfMQy0hz%3DFdw%40mail.gmail.com>.
>>>> >>  
>>>> > 
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>>>> >  
>>>> > <https://groups.google.com/d/msgid/golang-nuts/CAEkBMfGcq2nxaik_qAWoX81W-tTKRRYBDM5_6%3DefSv4tr8b03g%40mail.gmail.com>.
>>>> >  
>>>> 
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>>> 
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