To be honest, I always found this recommendation a little bit strange,
personally.

I'll note that the standard library does not really keep to this either.
For example, time.Time.UnmarshalText (obviously) has a pointer-receiver,
while almost all other methods on time.Time have a value receiver.
And if you implement flag.Value <https://pkg.go.dev/flag#Value>, the Set
method obviously needs a pointer receiver, but if the String method has one
as well, it won't print properly when used as a value
<https://go.dev/play/p/2mezAoz85r6>. In basically every implementation of
flag.Value I've ever written, String needed a value receiver, while Set
needed a pointer receiver.

I understand the basic idea of the advice, that if a type keeps state that
is manipulated via methods, then it should generally be passed around as a
pointer, so giving all the methods a pointer-receiver works well. But if a
type *is* intended to be used as a value (like time.Time or Enum in my
example) then you will almost certainly end up with a mix of receiver kinds
- as soon as you want to add any form of de-serialization to it. So "don't
mix receiver kinds" seems like misleading advice to me.

On Mon, 7 Oct 2024 at 19:44, Ian Lance Taylor <i...@golang.org> wrote:

> On Mon, Oct 7, 2024 at 10:29 AM Ken Lee <ken.lee.kiany...@gmail.com>
> wrote:
> >
> > ---
> > There is a consideration to make, though: historically it has been
> considered bad form in Go to give a type a mix of value and pointer
> receivers in methods without a very specific reason for doing so.
> > ---
> >
> > Is this still the case now? As in 2024.
>
> As a general guideline, yes.
>
> https://go.dev/wiki/CodeReviewComments#receiver-type
>
> Ian
>
>
>
> > On Sunday 13 January 2013 at 7:03:29 am UTC+8 Kevin Gillette wrote:
> >>
> >> Indeed. In addition to implicit dereferencing for value receivers, the
> reverse also works as well: anything that is addressable (including 'value'
> variables on the stack, or a field of element of anything that's
> addressable) will implicitly be addressed when a pointer-receiver method is
> called on them (though you must explicitly use the address operator when
> you need to pass value variables as pointers).
> >>
> >> There is a consideration to make, though: historically it has been
> considered bad form in Go to give a type a mix of value and pointer
> receivers in methods without a very specific reason for doing so. The
> typical justification is that a small struct in a getter method might as
> well have a value receiver even though the corresponding setter method uses
> a pointer receiver; this, however, can lead to confusion on the part of the
> app programmer if they start out using only the read-only methods upon what
> turns out to be a value-copy of the original (but hey, it compiled and
> seems to work, so it must be correct) -- when use of pointer-receiver
> methods don't seem to produce the documented changes in the original, it
> can be difficult to debug.
> >>
> >>
> >> On Saturday, January 12, 2013 3:17:16 PM UTC-7, Dave Collins wrote:
> >>>
> >>> On Saturday, January 12, 2013 3:52:35 PM UTC-6, Taric Mirza wrote:
> >>>>
> >>>> Thanks!  Works like a charm and is helping cleaning up my code a ton.
> >>>>
> >>>> One other question, this is really more about coding style:
> >>>>
> >>>> In the case where you manipulate members of the struct, then using
> >>>> pointers as in your example is the way to go.
> >>>>
> >>>> But, you have a choice for functions that just read values from the
> >>>> struct instead of manipulating it.  Is there a best practice coding
> >>>> style here, between dereferencing the struct and then using that, or
> >>>> dereferencing each member of the struct as you go?  eg:
> >>>>
> >>>> // A:
> >>>>
> >>>> laser := worldobj.(*Laser)
> >>>> fmt.Printf("%0.4f,%0.4f", (*laser).x, (*laser).y)
> >>>>
> >>>> versus
> >>>>
> >>>> // B:
> >>>>
> >>>> laser := *(worldobj.(*Laser))
> >>>> fmt.Printf("%0.4f,%0.4f", laser.x, laser.y)
> >>>>
> >>>>
> >>>> I'm kind of torn.   I would imagine A) has slightly better
> >>>> performance, and doesn't require any code-rework if you later on need
> >>>> to manipulate the struct.
> >>>>
> >>>> On the other hand, B) is more readable since you don't have to look at
> >>>> pointers all over the place, just on one line.
> >>>
> >>>
> >>> Actually, you don't need to dereference at all.  Go automatically
> handles this for you.
> >>>
> >>> See this example:  http://play.golang.org/p/ANaKaFSQLn
> >>>
> > --
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