This is an odd one. For reference, this is a customer machine, Windows 
server 2016, compiled with go1.20.11. The application just hangs after a 
number of days; windows minidump reveals that most threads are doing this:

  Goroutine 462 - User: unicode/utf16/utf16.go:106 unicode/utf16.Decode 
(0xe6e391) [semacquire]
         0  0x0000000000e2d116 in runtime.gopark
             at runtime/proc.go:382
         1  0x0000000000e3df5c in runtime.goparkunlock
             at runtime/proc.go:387
         2  0x0000000000e3df5c in runtime.semacquire1
             at runtime/sema.go:160
         3  0x0000000000e0ac2f in runtime.semacquire
             at runtime/sema.go:111
         4  0x0000000000e0ac2f in runtime.gcMarkDone
             at runtime/mgc.go:787
         5  0x0000000000128c10 in ???
             at ?:-1
         6  0x0000000000dfe7da in runtime.deductAssistCredit
             at runtime/malloc.go:1217
         7  0x0000000000dfdff0 in runtime.mallocgc
             at runtime/malloc.go:932
         8  0x0000000000e3f972 in runtime.makeslice
             at runtime/slice.go:103
         9  0x0000000000e6e391 in unicode/utf16.Decode
             at unicode/utf16/utf16.go:106
        10  0x0000000000e72a7b in syscall.UTF16ToString
             at syscall/syscall_windows.go:63
        11  0x0000000000eb7a67 in os.(*File).readdir
             at os/dir_windows.go:43
        12  0x0000000000eb72c5 in os.(*File).Readdirnames
             at os/dir.go:70
        13  0x0000000000fb623a in path/filepath.glob
             at path/filepath/match.go:346
        14  0x0000000000fb5ea5 in path/filepath.globWithLimit
             at path/filepath/match.go:273
        15  0x00000000031de255 in path/filepath.Glob
             at path/filepath/match.go:243

Multiple threads, all waiting on a semaphore inside mallocgc. The actual 
reason we're waiting for memory changes, obviously (sometimes a string 
method, or hashmap allocation, or logging call...). This behavior has 
remained consistent across multiple hangs across a number of weeks. After a 
bit of digging into the minidump, this (I think) is the thread that's 
holding the semaphore(s), at least based on the line numbers:

  Goroutine 37 - User: :0 ??? (0x7ffb0e056974) (thread 5628)
        0  0x00007ffb0e056974 in ???
            at ?:-1
        1  0x0000000000e5c5a0 in runtime.systemstack_switch
            at runtime/asm_amd64.s:463
        2  0x0000000000e0ade5 in runtime.gcMarkDone
            at runtime/mgc.go:855
        3  0x0000000000128c10 in ???
            at ?:-1
        4  0x0000000000e5e881 in runtime.goexit
            at runtime/asm_amd64.s:1598

Note that the precise point in gcMarkDone can change. I have another 
minidump showing a hang at a different point in the same method:

Goroutine 19 - Go: :0 ??? (0x208351516f8) (thread 7164) [unknown wait 
reason 30] 
0 0x00007ffe66e66974 in ??? 
    at ?:-1 
1 0x0000000000e9c5a0 in runtime.systemstack_switch 
    at runtime/asm_amd64.s:463 
2 0x0000000000e4acff in runtime.gcMarkDone 
    at runtime/mgc.go:807 
3 0x0000000000128c10 in ??? 
    at ?:-1 
4 0x0000000000e9e881 in runtime.goexit 
    at runtime/asm_amd64.s:1598 

The commonality between these treads appears to be the `stacktrace()` 
method. 

Does anyone have any ideas for how to further debug this? Has anyone seen 
anything like this? I've never seen anything like this before, and I can't 
really reproduce it, as the only behavior is "let the application sit and 
run for a few days." The only vaguely similar issue I've found is this, 
which mentions interference from AV software: 
https://github.com/golang/go/issues/52178. 


Right now I'm waiting for the results of a gctrace log, as well as setting 
GODEBUG=asyncpreemptoff=1, but other than that, I'm a bit out of ideas.  

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