Ok, thank you!

Does that mean that writing plugins, e.g. for SQLite, can cause issues when 
multiple Go extensions are loaded in the same process?
Or is this use-case actually safe, and issues can start to happen only when 
there's a Go host and a Go c-shared library in the same process?

On Thursday, 4 August 2022 at 21:55:45 UTC+3 Ian Lance Taylor wrote:

> On Thu, Aug 4, 2022 at 11:45 AM Nikita Rirush <raccoo...@gmail.com> wrote:
> >
> > I recently stumbled onto a project that implements an SQLite extension 
> in Go as a c-shared library, and wondered if Go shares its runtime between 
> multiple c-shared Go libraries in the same process.
> >
> > I tried searching for issues on Github and through this group, but I 
> wasn't able to find any concrete information on how this works. I found 
> this issue (https://github.com/golang/go/issues/18976) that states that 
> multiple Go runtimes are not supported, but I made a simple library, built 
> it as c-shared, and linked it to a Go program, and it worked just fine, so 
> this is probably not the case anymore.
> >
> > This conversation (
> https://groups.google.com/g/golang-nuts/c/fin6OT3KCOU/m/ub3aWquAAAAJ) 
> seems to hint that runtimes may be shared, but it's not 100% clear if 
> that's the case.
> >
> > So the question is, is linking multiple Go libraries in the same process 
> and c-shared Go libraries into Go programs now supported?
>
> No, it is not.
>
> > Do those libraries (and optionally a host program) share runtimes, or do 
> they each start separate runtimes that somehow cooperate?
>
> Separate runtimes can in some cases live entirely independently, in
> which case they don't cooperate. That can be fine as long as you
> don't try to call functions between them, as they just allocate memory
> as needed. Exactly what is happening in your case is highly platform
> specific, and not really guaranteed to continue working.
>
> Ian
>

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