No worries, I was not upset :) But I did misunderstand you, thanks for
clearing that up.

On Sun, May 2, 2021 at 11:56 PM Øyvind Teig <oyvind.t...@teigfam.net> wrote:

> Axel, I was saying (at least *meaning*) that it was impolite *of me* not
> to answer *your* exhaustive comments! The other way around. But I now see
> why you got upset. It may read that way too! I read things over many times,
> did spell checking, but I didn't see this coming! I will read the rest of
> the comments tomorrow! Please excuse me for my Bad English! I have always
> been impressed by the golang-nuts group, how well everything has been
> responded to, and how much people have taken the time to answer my
> questions, coming from the other side of the field. I don't take this for
> granted at all! Øyvind
>
> søndag 2. mai 2021 kl. 21:42:10 UTC+2 skrev axel.wa...@googlemail.com:
>
>> On Sun, May 2, 2021 at 9:23 PM Øyvind Teig <oyvin...@teigfam.net> wrote:
>>
>>> *Axel*, it is impolite not to try to comment and discuss each and every
>>> point above.
>>
>>
>> I wasn't trying to be impolite. But I also won't go through your messages
>> sentence by sentence, trying to say something even if I have nothing to
>> say. Sorry. If that doesn't suit you, I'll step out of the conversation.
>>
>>
>>> I have tried to expand on Jan's code (
>>> https://go2goplay.golang.org/p/7xDzP6Jvyl8), here:
>>> https://go2goplay.golang.org/p/vhmo_Vw6OQy. I have added a
>>> mediumPriority channel. (Hope it's right..)
>>>
>>
>> That code is missing a case in the innermost select. This one seems
>> correct:
>> https://go2goplay.golang.org/p/ZEy752iEOb9
>>
>>
>>> *Ian* said that select is not an atomic operation. I assume (but
>>> everyone here seems to tell me the opposite), that at each default
>>> there are starts of new, unique selects?
>>>
>>> Here is one of the comments I wrote to one of Axel's points above, and
>>> it could be iterated over three priorities as well:
>>>
>>> I think this is where I need to understand Go a little better, because
>>> it might be different from occam's default (TRUE & SKIP). Actually, this
>>> may be the reason why this thread is still not closed. To me it is very
>>> strange that between the first polling of the highPri and the default, why
>>> that outer select is not torn down. Then enter a new select, which would
>>> have two guards: high and low pri. In my head when setting up the new
>>> select there would be a decision of which one to select. It would select
>>> from the set of ready guards right there. They could both have become ready.
>>>
>>
>> This description sounds correct. This is how Go behaves.
>>
>>
>>> Remember in my head these two may be hw pins. (If the first high pri
>>> poll was done at 0 ns and the second select's decision could be 10 ns
>>> later, then both hw pins could have become ready at 5 ns). If so the
>>> decision needs to be on one of them. With "only random" (yes, I think think
>>> this is so, on a general basis, but I accept that Go doesn't have the other
>>> option) to chose from, then it *may* chose the low pri, even *if the
>>> high pri also was, hw wise, ready.*
>>>
>>
>> This is fundamentally correct (though I'm not sure what you mean by "hw
>> pin").
>>
>>
>>> If these two (or three) cannot be hardware pins (as in Go), then I
>>> reason (by induction(?)) that all of the code must be atomic with no
>>> descheduling in between, for me to understand that the scheme is 100% as
>>> intended: meaning that there is not any state where random select is ever
>>> used.
>>>
>>
>> It is.
>>
>> Again: Your understanding is correct. But the resulting situation is
>> still equivalent to a priority select. There is no observable behavior in
>> difference between the two.
>> So let me repeat my question:
>>
>> Assume a read happened from lowPriority, even though highPriority was
>> ready to read as well. That's, AIUI, the outcome you are concerned about.
>> In that situation, how would you know that highPriority was ready to read
>> as well?
>>
>> I believe you'll find that the answer is "you can't".
>>
>>
>>>
>>
>>> *rog* wrote above (where I had indicated that occam (and also xC, said
>>> here) has a looping channel construct): "To start with, if you've got N
>>> clients where N isn't known in advance, it's not possible to use Go's
>>> select statement directly because it doesn't provide support for reading
>>> from a slice." Does this mean that aside from reflection (
>>> https://go2goplay.golang.org/p/S_5WFkpqMP_H - which still does not
>>> serve "client 2", shouldn't it?) then idiomatic Go for a small number of
>>> priorities is the one with default case(s), and it works 100% as intended,
>>> with no cognitive (?) reliance on Go's inner working under the hood? (I
>>> mean: "WYSIWYG semantics" kind of.)
>>>
>>> I am at a point now that if the answer to the above is *yes*, I'll just
>>> say thank you for your help, and I will be a Go-wise wiser person. With my
>>> cognitive bias I will then have to accept that this is Go, nothing more to
>>> say. Just accept it. Anyhow, in case, thank you!
>>>
>>> Øyvind
>>>
>>> fredag 30. april 2021 kl. 10:42:47 UTC+2 skrev axel.wa...@googlemail.com
>>> :
>>>
>>>> On Fri, Apr 30, 2021 at 9:53 AM Øyvind Teig <oyvin...@teigfam.net>
>>>> wrote:
>>>>
>>>>> If there is no notion of simultaneity why all the effort to describe
>>>>> the random distribution?
>>>>>
>>>>
>>>> While it's not possible for two cases to become ready at the same time,
>>>> it's definitely possible for two cases to be ready when entering a select.
>>>> That's where the random selection comes in.
>>>>
>>>> There's also the notable difference between a select with a default and
>>>> one without. A select with a default never blocks, so which branch is taken
>>>> is *only* determined by what's ready when entering the select, whereas a
>>>> select without can block and then gets woken up by the first communication
>>>> that's ready - and there'll always be a "first".
>>>>
>>>> In a sense, the nested select uses that: The outer select handles the
>>>> "what's currently ready" case and the inner select handles the "what
>>>> becomes ready in the future".
>>>>
>>>> The priority select would use the same basic logic:
>>>> - Is the high priority case ready? If so, do that
>>>> - If not, block until one of the cases become ready - do the first that
>>>> becomes ready
>>>>
>>>> The crux here is exactly that we can't have two cases "becoming ready"
>>>> at the same time, so we really *have* to "take the first one that becomes
>>>> ready".
>>>>
>>>> The select is first set up, at which time the code decides on which one
>>>>> to take if more than one guard is ready. If the clients were only sending,
>>>>> then nowhere in the system is this noted on "the other" side of the 
>>>>> channel
>>>>> (in the server) before it enters the select. The channel would have noted
>>>>> the first contender, yes, but the servre have yet no idea. If none is
>>>>> ready, then the server was first on all the ends, and when a sender 
>>>>> arrives
>>>>> it will match the guard set in the server and tear down the select. In due
>>>>> time the server is scheduled with that one event.
>>>>>
>>>>> This is how I have seen it in several systems. I wonder what might be
>>>>> so different with go.
>>>>>
>>>>
>>>> I don't think I understand this exposition. But on first glance, your
>>>> description doesn't sound terribly different from what's happening in Go.
>>>>
>>>> To be clear: No one is claiming it would be impossible to implement a
>>>> priority select in Go. Obviously we could replace the pseudo-random choice
>>>> by something else. We are just saying that it would be equivalent to the
>>>> nested select code.
>>>>
>>>> Ok, so this is a pattern that Go people would use if they needed to do
>>>>> pri select. Then, why go to the lengths of the other code shown above? Is
>>>>> it because I have kind of "pressed" you to come up with code and then of
>>>>> course, one thing may be solved several ways?
>>>>>
>>>>
>>>> I think the first code you where shown by Jan (which is the same as
>>>> Ian's) is correct and I believe it's likely that your insistence that it
>>>> isn't is what prompted people to come up with more and more complicated
>>>> code.
>>>>
>>>> Will your Go code examples stand the test of formal verification? Of
>>>>> course, when it's not formally verified you probaby could not answer such 
>>>>> a
>>>>> question. But the stomach feeling?
>>>>>
>>>>
>>>> I'm not very familiar with formal methods for this, or what the
>>>> invariant is that would be verified.
>>>> I do feel quite confident about the statement that the shown snippet is
>>>> equivalent to how I'd think a priority select would work.
>>>>
>>>> Another angle: Go does not have the expression before the select that
>>>>> evaluates to true or false. Nothing like
>>>>>
>>>>> select {
>>>>> case (do_this) => val1 <-c1:
>>>>> case val2  <-c2:
>>>>> }
>>>>>
>>>>> Instead, the chan is set to nil to exclude it from the set. What might
>>>>> happen if we had a set of 100 clients and they were switched on and off
>>>>> internally in the server (that's their purpose) - when will the uniform
>>>>> distribution be reset? What's the life span of the distribution? With a
>>>>> psudorandom sequence any one value is only visited once on a round.
>>>>>
>>>>
>>>> I'm not sure what you mean here. Is what you call a "round" the cycle
>>>> of the PRNG? In that case, this statement isn't true, the cycle is likely
>>>> significantly longer than the number of cases. So we definitely chose at
>>>> least one case multiple times per cycle.
>>>>
>>>> AFAIK this is the PRNG used by the select
>>>> <https://github.com/golang/go/blob/9c7207891c16951121d8b3f19f49ec72f87da9fe/src/runtime/stubs.go#L124>,
>>>> FWIW. I assume it simply calls into it (or likely `fastrandn` directly
>>>> below) when entering a select with multiple available cases.
>>>>
>>>> We still want this to be fair. Could those having been served be served
>>>>> again (before the others) after a reset of the distribution, and this
>>>>> introduce a notion of unfairness?
>>>>>
>>>>
>>>> It can definitely happen, but I'm not sure that "unfairness" is a
>>>> meaningful term here. AIUI the process is "if the runtime enters a select
>>>> and multiple cases are ready, it chooses one uniformly at random" (within
>>>> the limits of the PRNG). Yes, as an outcome this can mean that one case is
>>>> hit more often than the others. But all cases are equally likely to be hit
>>>> more often. And by the law of large numbers, you'd expect the distribution
>>>> to flatten over time.
>>>>
>>>>  (I gues that jamming is that only one client alone gets to the server,
>>>>> whereas starving is that a client never gets to the server).
>>>>>
>>>>
>>>> Both are statistically unlikely, if we assume the PRNG is reasonably
>>>> good - which I think we can, it has been subjected to reasonable
>>>> statistical tests.
>>>>
>>>>
>>>>>
>>>>> Øyvind
>>>>>
>>>>>
>>>>>>
>>>>>> Ian
>>>>>>
>>>>> --
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>>>>> .
>>>>>
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>>>
>>
>>> --
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