Axel, I was saying (at least *meaning*) that it was impolite *of me* not to 
answer *your* exhaustive comments! The other way around. But I now see why 
you got upset. It may read that way too! I read things over many times, did 
spell checking, but I didn't see this coming! I will read the rest of the 
comments tomorrow! Please excuse me for my Bad English! I have always been 
impressed by the golang-nuts group, how well everything has been responded 
to, and how much people have taken the time to answer my questions, coming 
from the other side of the field. I don't take this for granted at all! 
Øyvind

søndag 2. mai 2021 kl. 21:42:10 UTC+2 skrev axel.wa...@googlemail.com:

> On Sun, May 2, 2021 at 9:23 PM Øyvind Teig <oyvin...@teigfam.net> wrote:
>
>> *Axel*, it is impolite not to try to comment and discuss each and every 
>> point above.
>
>
> I wasn't trying to be impolite. But I also won't go through your messages 
> sentence by sentence, trying to say something even if I have nothing to 
> say. Sorry. If that doesn't suit you, I'll step out of the conversation.
>  
>
>> I have tried to expand on Jan's code (
>> https://go2goplay.golang.org/p/7xDzP6Jvyl8), here: 
>> https://go2goplay.golang.org/p/vhmo_Vw6OQy. I have added a mediumPriority 
>> channel. (Hope it's right..)
>>
>
> That code is missing a case in the innermost select. This one seems 
> correct:
> https://go2goplay.golang.org/p/ZEy752iEOb9
>  
>
>> *Ian* said that select is not an atomic operation. I assume (but 
>> everyone here seems to tell me the opposite), that at each default there 
>> are starts of new, unique selects? 
>>
>> Here is one of the comments I wrote to one of Axel's points above, and it 
>> could be iterated over three priorities as well:
>>
>> I think this is where I need to understand Go a little better, because it 
>> might be different from occam's default (TRUE & SKIP). Actually, this may 
>> be the reason why this thread is still not closed. To me it is very strange 
>> that between the first polling of the highPri and the default, why that 
>> outer select is not torn down. Then enter a new select, which would have 
>> two guards: high and low pri. In my head when setting up the new select 
>> there would be a decision of which one to select. It would select from the 
>> set of ready guards right there. They could both have become ready.
>>
>
> This description sounds correct. This is how Go behaves.
>  
>
>> Remember in my head these two may be hw pins. (If the first high pri poll 
>> was done at 0 ns and the second select's decision could be 10 ns later, 
>> then both hw pins could have become ready at 5 ns). If so the decision 
>> needs to be on one of them. With "only random" (yes, I think think this is 
>> so, on a general basis, but I accept that Go doesn't have the other option) 
>> to chose from, then it *may* chose the low pri, even *if the high pri 
>> also was, hw wise, ready.*
>>
>
> This is fundamentally correct (though I'm not sure what you mean by "hw 
> pin").
>  
>
>> If these two (or three) cannot be hardware pins (as in Go), then I reason 
>> (by induction(?)) that all of the code must be atomic with no descheduling 
>> in between, for me to understand that the scheme is 100% as intended: 
>> meaning that there is not any state where random select is ever used.
>>
>
> It is.
>
> Again: Your understanding is correct. But the resulting situation is still 
> equivalent to a priority select. There is no observable behavior in 
> difference between the two.
> So let me repeat my question:
>
> Assume a read happened from lowPriority, even though highPriority was 
> ready to read as well. That's, AIUI, the outcome you are concerned about.
> In that situation, how would you know that highPriority was ready to read 
> as well?
>
> I believe you'll find that the answer is "you can't".
>
>  
>>
>
>> *rog* wrote above (where I had indicated that occam (and also xC, said 
>> here) has a looping channel construct): "To start with, if you've got N 
>> clients where N isn't known in advance, it's not possible to use Go's 
>> select statement directly because it doesn't provide support for reading 
>> from a slice." Does this mean that aside from reflection (
>> https://go2goplay.golang.org/p/S_5WFkpqMP_H - which still does not serve 
>> "client 2", shouldn't it?) then idiomatic Go for a small number of 
>> priorities is the one with default case(s), and it works 100% as intended, 
>> with no cognitive (?) reliance on Go's inner working under the hood? (I 
>> mean: "WYSIWYG semantics" kind of.)
>>
>> I am at a point now that if the answer to the above is *yes*, I'll just 
>> say thank you for your help, and I will be a Go-wise wiser person. With my 
>> cognitive bias I will then have to accept that this is Go, nothing more to 
>> say. Just accept it. Anyhow, in case, thank you!
>>
>> Øyvind
>>
>> fredag 30. april 2021 kl. 10:42:47 UTC+2 skrev axel.wa...@googlemail.com:
>>
>>> On Fri, Apr 30, 2021 at 9:53 AM Øyvind Teig <oyvin...@teigfam.net> 
>>> wrote:
>>>
>>>> If there is no notion of simultaneity why all the effort to describe 
>>>> the random distribution?
>>>>
>>>
>>> While it's not possible for two cases to become ready at the same time, 
>>> it's definitely possible for two cases to be ready when entering a select. 
>>> That's where the random selection comes in.
>>>
>>> There's also the notable difference between a select with a default and 
>>> one without. A select with a default never blocks, so which branch is taken 
>>> is *only* determined by what's ready when entering the select, whereas a 
>>> select without can block and then gets woken up by the first communication 
>>> that's ready - and there'll always be a "first".
>>>
>>> In a sense, the nested select uses that: The outer select handles the 
>>> "what's currently ready" case and the inner select handles the "what 
>>> becomes ready in the future".
>>>
>>> The priority select would use the same basic logic:
>>> - Is the high priority case ready? If so, do that
>>> - If not, block until one of the cases become ready - do the first that 
>>> becomes ready
>>>
>>> The crux here is exactly that we can't have two cases "becoming ready" 
>>> at the same time, so we really *have* to "take the first one that becomes 
>>> ready".
>>>
>>> The select is first set up, at which time the code decides on which one 
>>>> to take if more than one guard is ready. If the clients were only sending, 
>>>> then nowhere in the system is this noted on "the other" side of the 
>>>> channel 
>>>> (in the server) before it enters the select. The channel would have noted 
>>>> the first contender, yes, but the servre have yet no idea. If none is 
>>>> ready, then the server was first on all the ends, and when a sender 
>>>> arrives 
>>>> it will match the guard set in the server and tear down the select. In due 
>>>> time the server is scheduled with that one event.
>>>>
>>>> This is how I have seen it in several systems. I wonder what might be 
>>>> so different with go.
>>>>
>>>
>>> I don't think I understand this exposition. But on first glance, your 
>>> description doesn't sound terribly different from what's happening in Go.
>>>
>>> To be clear: No one is claiming it would be impossible to implement a 
>>> priority select in Go. Obviously we could replace the pseudo-random choice 
>>> by something else. We are just saying that it would be equivalent to the 
>>> nested select code.
>>>
>>> Ok, so this is a pattern that Go people would use if they needed to do 
>>>> pri select. Then, why go to the lengths of the other code shown above? Is 
>>>> it because I have kind of "pressed" you to come up with code and then of 
>>>> course, one thing may be solved several ways? 
>>>>
>>>
>>> I think the first code you where shown by Jan (which is the same as 
>>> Ian's) is correct and I believe it's likely that your insistence that it 
>>> isn't is what prompted people to come up with more and more complicated 
>>> code.
>>>
>>> Will your Go code examples stand the test of formal verification? Of 
>>>> course, when it's not formally verified you probaby could not answer such 
>>>> a 
>>>> question. But the stomach feeling?
>>>>
>>>
>>> I'm not very familiar with formal methods for this, or what the 
>>> invariant is that would be verified.
>>> I do feel quite confident about the statement that the shown snippet is 
>>> equivalent to how I'd think a priority select would work.
>>>
>>> Another angle: Go does not have the expression before the select that 
>>>> evaluates to true or false. Nothing like
>>>>
>>>> select { 
>>>> case (do_this) => val1 <-c1: 
>>>> case val2  <-c2: 
>>>> } 
>>>>
>>>> Instead, the chan is set to nil to exclude it from the set. What might 
>>>> happen if we had a set of 100 clients and they were switched on and off 
>>>> internally in the server (that's their purpose) - when will the uniform 
>>>> distribution be reset? What's the life span of the distribution? With a 
>>>> psudorandom sequence any one value is only visited once on a round.
>>>>
>>>
>>> I'm not sure what you mean here. Is what you call a "round" the cycle of 
>>> the PRNG? In that case, this statement isn't true, the cycle is likely 
>>> significantly longer than the number of cases. So we definitely chose at 
>>> least one case multiple times per cycle.
>>>
>>> AFAIK this is the PRNG used by the select 
>>> <https://github.com/golang/go/blob/9c7207891c16951121d8b3f19f49ec72f87da9fe/src/runtime/stubs.go#L124>,
>>>  
>>> FWIW. I assume it simply calls into it (or likely `fastrandn` directly 
>>> below) when entering a select with multiple available cases.
>>>
>>> We still want this to be fair. Could those having been served be served 
>>>> again (before the others) after a reset of the distribution, and this 
>>>> introduce a notion of unfairness?
>>>>
>>>
>>> It can definitely happen, but I'm not sure that "unfairness" is a 
>>> meaningful term here. AIUI the process is "if the runtime enters a select 
>>> and multiple cases are ready, it chooses one uniformly at random" (within 
>>> the limits of the PRNG). Yes, as an outcome this can mean that one case is 
>>> hit more often than the others. But all cases are equally likely to be hit 
>>> more often. And by the law of large numbers, you'd expect the distribution 
>>> to flatten over time.
>>>
>>>  (I gues that jamming is that only one client alone gets to the server, 
>>>> whereas starving is that a client never gets to the server).
>>>>
>>>
>>> Both are statistically unlikely, if we assume the PRNG is reasonably 
>>> good - which I think we can, it has been subjected to reasonable 
>>> statistical tests.
>>>  
>>>
>>>>
>>>> Øyvind
>>>>  
>>>>
>>>>>
>>>>> Ian 
>>>>>
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>>>>  
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>>>>
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>>
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