On Wed, Feb 24, 2021 at 10:24 PM messi...@gmail.com
<messi.sh...@gmail.com> wrote:
>
> I'm trying to read golang compiler source code and now have come to the 
> middle of syntax analysis: just finished parser.fileOrNil, next step is 
> noder.node().
>
> So far everything is fine,  both lex and syntax tree parsing is easy to 
> understand. But after that part, it feels more and more difficult, in order 
> to make my learning process smoother, I think I need to ask some help/tips 
> from the community.
>
> Currently I'm doing it this way:
> 1. Figure out the main phases and the role of each one.
> 2. For each phase, figure out related data structures firstly, like 
> interfaces and structs
> 3. Read the source code of the phase, figure out the main logic
> 3. Guess, and use UT to verify
> 4. Use git log to see the author's original thoughts
>
> Problems I'm facing:
> 1. Can't find enough docs, especially official design docs
> 2. Comment is not enough in code repo, I believe it's enough for compiler 
> developers, but not for beginners like me
>
> This makes it very difficult to understand the design thoughts, in some cases 
> you have to read the source code line by line for its purpose, but still 
> don't know why it's implemented like that in the end.
>
> So my questions are:
> 1. Is there a place I can find the design docs for go compiler design?
> 2. What's the most productive way to learn the source code? Especially from 
> the perspective of go compiler developers.
>
> Thanks for any helps/suggestions/tips :)


Unfortunately there are no design docs.

The most productive approach is the one you are already doing.  Feel
free to ask questions on this mailing list about why things are
written the way they are.

That said, the history of the compiler is that it was originally
written in C and based on the Inferno C compiler.  Ken Thompson
modified that compiler to compile Go code, but the compiler was itself
still written in C.  Several years later Russ Cox wrote a tool to
translate the C code into Go code.  That Go code was naturally not
very idiomatic.  A lot of it has been rewritten, but some still looks
like C code.  A couple of years after that Keith Randall rewrote the
entire backend to use an SSA representation.  At some point Robert
Griesemer rewrote the entire parser. Matthew Dempsky and Russ Cox
rewrote a lot of the frontend.  Right now Robert Griesemer and Rob
Findley are rewriting the type checker.  Many other people have
written significant components of the compiler, replacing earlier
components.

My point in providing this partial history is that many questions
about "why does the compiler work this way" have the answer "because
of the long and complicated history of the code base."  It is not the
case that a group of people sat down and designed a clean and elegant
Go compiler.  As far as I know nobody has ever written a Go compiler
from scratch.

Ian

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