On Friday, August 30, 2019 at 10:35:29 AM UTC-4, Robert Engels wrote:
>
> I don't think so. Why do you think that is the case? The RWLock is "fair" 
> in the sense that once the 'closer' attempts to get the lock, it is 
> guaranteed to get it (as the code is structured) - the subsequent readers 
> will queue behind the "writer = closer".
>

How about unknown/random number of senders and readers?
 

>
> -----Original Message----- 
> From: T L 
> Sent: Aug 30, 2019 8:50 AM 
> To: golang-nuts 
> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>
> @Robert 
> I think there is a difference between the code of @Leo and you.
> In you code, the Wirte/Read/Close are all possible to block for ever.
>
> On Thursday, August 29, 2019 at 8:59:10 PM UTC-4, Robert Engels wrote:
>>
>>
>> Oops. You are right. The original used two different methods Closed() and 
>> Read() and when I refactored I forgot to add the Read lock to the Read(). 
>> That's why you always have code reviews...
>>
>> -----Original Message----- 
>> From: T L 
>> Sent: Aug 29, 2019 6:25 PM 
>> To: golang-nuts 
>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>
>>
>>
>> On Wednesday, August 28, 2019 at 10:05:06 PM UTC-4, robert engels wrote:
>>>
>>> Here is a version using RWLock https://play.golang.org/p/YOwuYFiqtlf
>>>
>>
>> Doesn't the Read method need to be guarded by the reader lock?
>>
>>  
>>
>>>
>>> It won’t run correctly in the playground because it terminates when all 
>>> routines are asleep - which happens during the test (not sure why it does 
>>> this, as sleeping is different than a deadlock).
>>>
>>> It is probably less efficient, and less orderly than the other example 
>>> using WaitGroup but you get the idea I hope. It forcibly terminates the 
>>> writers before they complete by design.
>>>
>>> On Aug 28, 2019, at 4:09 PM, Michel Levieux <m.le...@capitaldata.fr> 
>>> wrote:
>>>
>>> One should also be careful regarding the conceptual demands he or she is 
>>> making.
>>> Having a shared resource (that is complex enough that it cannot be 
>>> atomically accessed or modified) means essentially that "having multiple 
>>> writers being transparent to the readers", fundamentally, is not possible.
>>>
>>> From the moment itself when such a resource is shared, there must be 
>>> some sort of mecanism (that one using resources atomically usable) that 
>>> ensures the integrity of it.
>>> Maybe what you're talking about is having it transparent in terms of 
>>> code, in which case we both agree, but if you're looking for something 
>>> transparent in essence, as in performance, logical construction and all the 
>>> rest, I think there is a misunderstanding here: even if it was added in the 
>>> language, there would be many many things going on under the hood, as it is 
>>> already (and cannot really be otherwise) for channel use alone.
>>>
>>> As for the priority using selects, I think it's more of something to be 
>>> dealt with on the "user-side". There are many kinds of priority in general, 
>>> and trying to implement something in the language itself would IMO either 
>>> be too specific compared to the nessecary time to do so or it would 
>>> probably have a huge overhead on the "classical' use case of the select 
>>> construct.
>>> + the fact that it is apparently already possible using RWMutexes.
>>>
>>> Le mer. 28 août 2019 à 22:37, Marcin Romaszewicz <mar...@gmail.com> a 
>>> écrit :
>>>
>>>> Think of a channel as existing for the lifetime of a particular data 
>>>> stream, and not have it be associated with either producer or consumer. 
>>>> Here's an example:
>>>>
>>>> https://play.golang.org/p/aEAXXtz2X1g
>>>>
>>>> The channel here is closed after all producers have exited, and all 
>>>> consumers continue to run until the channel is drained of data.
>>>>
>>>> The producers are managed by something somewhere in your code - and 
>>>> that is the scope at which it makes sense to create channel ownership. 
>>>> I've 
>>>> used a waitgroup to ensure that the channel is closed after all producers 
>>>> exit, but you can use whatever barrier construct you want.
>>>>
>>>> Even if you must have a channel per producer, you can safely close the 
>>>> producer side, without notifying the downstream about this. The example 
>>>> early in the thread uses multiple channels, with one channel being used to 
>>>> signal that the producers should exit. Channels aren't really the right 
>>>> model for this, you want a thread safe flag of some sort. For example:
>>>>
>>>> var exitFlag uint64
>>>> func producer(chan data int, wg *sync.WaitGroup) {
>>>>     defer wg.Done()
>>>>     for {
>>>>         shouldExit := atomic.LoadUint64(&exitFlag)
>>>>         if shouldExit == 1 {
>>>>              return
>>>>         }
>>>>         chan <- rand.Intn(100)
>>>>     }
>>>> }
>>>>
>>>> Here's 10 producers and 3 consumers sharing a channel and closing it 
>>>> safely upon receiving an exit flag:
>>>> https://play.golang.org/p/RiKi1PGVSvF
>>>>
>>>> -- Marcin
>>>>
>>>> On Wed, Aug 28, 2019 at 11:29 AM Leo Lara <l...@leopoldolara.com> 
>>>> wrote:
>>>>
>>>>> I do not think priority select is *necessary*, it could be a nice 
>>>>> addition if the performance does not change.
>>>>>
>>>>> On Wednesday, August 28, 2019 at 8:27:36 PM UTC+2, Leo Lara wrote:
>>>>>>
>>>>>> Hi Robert,
>>>>>>
>>>>>> From the article: """To bound more the problem, in my case, you 
>>>>>> control the writers but not the readers"""
>>>>>>
>>>>>> So what I was trying to do was to be able to close, with mutiple 
>>>>>> writers, while being transparent for the readers. The readers only need 
>>>>>> to 
>>>>>> read as usual form the channel.
>>>>>>
>>>>>> For example, if you want to write a library where the user just reads 
>>>>>> from a channel, this is an approach I found where the user of the 
>>>>>> lirbary 
>>>>>> deos nto have to do anything special. Of course, there might be another 
>>>>>> solution, but if you need to modify the reader we are talking about a 
>>>>>> different problem.
>>>>>>
>>>>>> Cheers!!
>>>>>>
>>>>>> On Wednesday, August 28, 2019 at 7:17:24 PM UTC+2, Robert Engels 
>>>>>> wrote:
>>>>>>>
>>>>>>> A better solution is to wrap the writes using a RWLock, grab the 
>>>>>>> read lock for writing, and the Write lock for closing. Pretty simple.
>>>>>>>
>>>>>>> Just encapsulate it all in a MultiWriterChannel struct - generics 
>>>>>>> would help here :)
>>>>>>>
>>>>>>> -----Original Message----- 
>>>>>>> From: Leo Lara 
>>>>>>> Sent: Aug 28, 2019 11:24 AM 
>>>>>>> To: golang-nuts 
>>>>>>> Subject: [go-nuts] Re: An old problem: lack of priority select cases 
>>>>>>>
>>>>>>> This is connected with my article: 
>>>>>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>>>>>
>>>>>>> I think there I show it is possible to workaround that limitation 
>>>>>>> using standard Go tools. Of course, the code would be simple with 
>>>>>>> priority 
>>>>>>> select, but also perhaps select would become less efficient.
>>>>>>>
>>>>>>> On Wednesday, August 28, 2019 at 6:06:33 PM UTC+2, T L wrote:
>>>>>>>>
>>>>>>>> The old thread: 
>>>>>>>> https://groups.google.com/forum/#!topic/golang-nuts/ZrVIhHCrR9o
>>>>>>>>
>>>>>>>> Go channels are flexible, but in practice, I often encountered some 
>>>>>>>> situations in which channel are hard to use.
>>>>>>>> Given an example:
>>>>>>>>
>>>>>>>> import "math/rand"
>>>>>>>>
>>>>>>>> type Producer struct {
>>>>>>>>     data   chan int
>>>>>>>>     closed chan struct{}
>>>>>>>> }
>>>>>>>>
>>>>>>>> func NewProducer() *Producer {
>>>>>>>>     p := &Producer {
>>>>>>>>         data:   make(chan int),
>>>>>>>>         closed: make(chan struct{}),
>>>>>>>>     }
>>>>>>>>     
>>>>>>>>     go p.run()
>>>>>>>>     
>>>>>>>>     return p
>>>>>>>> }
>>>>>>>>
>>>>>>>> func (p *Produce) Stream() chan int {
>>>>>>>>     return p.data
>>>>>>>> }
>>>>>>>>
>>>>>>>> func (p *Producer) run() {
>>>>>>>>     for {
>>>>>>>>         // If non-blocking cases are selected by their appearance 
>>>>>>>> order,
>>>>>>>>         // then the following slect block is a perfect use.
>>>>>>>>         select {
>>>>>>>>         case(0) <-p.closed: return
>>>>>>>>         case p.data <- rand.Int():
>>>>>>>>         }
>>>>>>>>     }
>>>>>>>> }
>>>>>>>>
>>>>>>>> func (p *Produce) Clsoe() {
>>>>>>>>     close(p.closed)
>>>>>>>>     close(p.data)
>>>>>>>> }
>>>>>>>>
>>>>>>>> func main() {
>>>>>>>>     p := NewProducer()
>>>>>>>>     for n := p.Stream() {
>>>>>>>>         // use n ...
>>>>>>>>     }
>>>>>>>> }
>>>>>>>>
>>>>>>>>
>>>>>>>> If the first case in the select block in the above example has a 
>>>>>>>> higher priority than the second one,
>>>>>>>> then coding will be much happier for the use cases like the above 
>>>>>>>> one.
>>>>>>>>
>>>>>>>> In short, the above use case requires:
>>>>>>>> * for receivers, data streaming end is notified by the close of a 
>>>>>>>> channel.
>>>>>>>> * for senders, data will never be sent to closed channel.
>>>>>>>>
>>>>>>>> But, as Go 1 doesn't support priority select cases, it is much 
>>>>>>>> tedious to implement the code
>>>>>>>> satisfying the above listed requirements. The final implementation 
>>>>>>>> is often very ugly and inefficient.
>>>>>>>>
>>>>>>>> Does anyone else also experience the pain?
>>>>>>>>
>>>>>>>
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>>>>>>>  
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>>>>>>> .
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
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>>>>> .
>>>>>
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>>>>
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