@Robert 
I think there is a difference between the code of @Leo and you.
In you code, the Wirte/Read/Close are all possible to block for ever.

On Thursday, August 29, 2019 at 8:59:10 PM UTC-4, Robert Engels wrote:
>
>
> Oops. You are right. The original used two different methods Closed() and 
> Read() and when I refactored I forgot to add the Read lock to the Read(). 
> That's why you always have code reviews...
>
> -----Original Message----- 
> From: T L 
> Sent: Aug 29, 2019 6:25 PM 
> To: golang-nuts 
> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>
>
>
> On Wednesday, August 28, 2019 at 10:05:06 PM UTC-4, robert engels wrote:
>>
>> Here is a version using RWLock https://play.golang.org/p/YOwuYFiqtlf
>>
>
> Doesn't the Read method need to be guarded by the reader lock?
>
>  
>
>>
>> It won’t run correctly in the playground because it terminates when all 
>> routines are asleep - which happens during the test (not sure why it does 
>> this, as sleeping is different than a deadlock).
>>
>> It is probably less efficient, and less orderly than the other example 
>> using WaitGroup but you get the idea I hope. It forcibly terminates the 
>> writers before they complete by design.
>>
>> On Aug 28, 2019, at 4:09 PM, Michel Levieux <m.le...@capitaldata.fr> 
>> wrote:
>>
>> One should also be careful regarding the conceptual demands he or she is 
>> making.
>> Having a shared resource (that is complex enough that it cannot be 
>> atomically accessed or modified) means essentially that "having multiple 
>> writers being transparent to the readers", fundamentally, is not possible.
>>
>> From the moment itself when such a resource is shared, there must be some 
>> sort of mecanism (that one using resources atomically usable) that ensures 
>> the integrity of it.
>> Maybe what you're talking about is having it transparent in terms of 
>> code, in which case we both agree, but if you're looking for something 
>> transparent in essence, as in performance, logical construction and all the 
>> rest, I think there is a misunderstanding here: even if it was added in the 
>> language, there would be many many things going on under the hood, as it is 
>> already (and cannot really be otherwise) for channel use alone.
>>
>> As for the priority using selects, I think it's more of something to be 
>> dealt with on the "user-side". There are many kinds of priority in general, 
>> and trying to implement something in the language itself would IMO either 
>> be too specific compared to the nessecary time to do so or it would 
>> probably have a huge overhead on the "classical' use case of the select 
>> construct.
>> + the fact that it is apparently already possible using RWMutexes.
>>
>> Le mer. 28 août 2019 à 22:37, Marcin Romaszewicz <mar...@gmail.com> a 
>> écrit :
>>
>>> Think of a channel as existing for the lifetime of a particular data 
>>> stream, and not have it be associated with either producer or consumer. 
>>> Here's an example:
>>>
>>> https://play.golang.org/p/aEAXXtz2X1g
>>>
>>> The channel here is closed after all producers have exited, and all 
>>> consumers continue to run until the channel is drained of data.
>>>
>>> The producers are managed by something somewhere in your code - and that 
>>> is the scope at which it makes sense to create channel ownership. I've used 
>>> a waitgroup to ensure that the channel is closed after all producers exit, 
>>> but you can use whatever barrier construct you want.
>>>
>>> Even if you must have a channel per producer, you can safely close the 
>>> producer side, without notifying the downstream about this. The example 
>>> early in the thread uses multiple channels, with one channel being used to 
>>> signal that the producers should exit. Channels aren't really the right 
>>> model for this, you want a thread safe flag of some sort. For example:
>>>
>>> var exitFlag uint64
>>> func producer(chan data int, wg *sync.WaitGroup) {
>>>     defer wg.Done()
>>>     for {
>>>         shouldExit := atomic.LoadUint64(&exitFlag)
>>>         if shouldExit == 1 {
>>>              return
>>>         }
>>>         chan <- rand.Intn(100)
>>>     }
>>> }
>>>
>>> Here's 10 producers and 3 consumers sharing a channel and closing it 
>>> safely upon receiving an exit flag:
>>> https://play.golang.org/p/RiKi1PGVSvF
>>>
>>> -- Marcin
>>>
>>> On Wed, Aug 28, 2019 at 11:29 AM Leo Lara <l...@leopoldolara.com> wrote:
>>>
>>>> I do not think priority select is *necessary*, it could be a nice 
>>>> addition if the performance does not change.
>>>>
>>>> On Wednesday, August 28, 2019 at 8:27:36 PM UTC+2, Leo Lara wrote:
>>>>>
>>>>> Hi Robert,
>>>>>
>>>>> From the article: """To bound more the problem, in my case, you 
>>>>> control the writers but not the readers"""
>>>>>
>>>>> So what I was trying to do was to be able to close, with mutiple 
>>>>> writers, while being transparent for the readers. The readers only need 
>>>>> to 
>>>>> read as usual form the channel.
>>>>>
>>>>> For example, if you want to write a library where the user just reads 
>>>>> from a channel, this is an approach I found where the user of the lirbary 
>>>>> deos nto have to do anything special. Of course, there might be another 
>>>>> solution, but if you need to modify the reader we are talking about a 
>>>>> different problem.
>>>>>
>>>>> Cheers!!
>>>>>
>>>>> On Wednesday, August 28, 2019 at 7:17:24 PM UTC+2, Robert Engels wrote:
>>>>>>
>>>>>> A better solution is to wrap the writes using a RWLock, grab the read 
>>>>>> lock for writing, and the Write lock for closing. Pretty simple.
>>>>>>
>>>>>> Just encapsulate it all in a MultiWriterChannel struct - generics 
>>>>>> would help here :)
>>>>>>
>>>>>> -----Original Message----- 
>>>>>> From: Leo Lara 
>>>>>> Sent: Aug 28, 2019 11:24 AM 
>>>>>> To: golang-nuts 
>>>>>> Subject: [go-nuts] Re: An old problem: lack of priority select cases 
>>>>>>
>>>>>> This is connected with my article: 
>>>>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>>>>
>>>>>> I think there I show it is possible to workaround that limitation 
>>>>>> using standard Go tools. Of course, the code would be simple with 
>>>>>> priority 
>>>>>> select, but also perhaps select would become less efficient.
>>>>>>
>>>>>> On Wednesday, August 28, 2019 at 6:06:33 PM UTC+2, T L wrote:
>>>>>>>
>>>>>>> The old thread: 
>>>>>>> https://groups.google.com/forum/#!topic/golang-nuts/ZrVIhHCrR9o
>>>>>>>
>>>>>>> Go channels are flexible, but in practice, I often encountered some 
>>>>>>> situations in which channel are hard to use.
>>>>>>> Given an example:
>>>>>>>
>>>>>>> import "math/rand"
>>>>>>>
>>>>>>> type Producer struct {
>>>>>>>     data   chan int
>>>>>>>     closed chan struct{}
>>>>>>> }
>>>>>>>
>>>>>>> func NewProducer() *Producer {
>>>>>>>     p := &Producer {
>>>>>>>         data:   make(chan int),
>>>>>>>         closed: make(chan struct{}),
>>>>>>>     }
>>>>>>>     
>>>>>>>     go p.run()
>>>>>>>     
>>>>>>>     return p
>>>>>>> }
>>>>>>>
>>>>>>> func (p *Produce) Stream() chan int {
>>>>>>>     return p.data
>>>>>>> }
>>>>>>>
>>>>>>> func (p *Producer) run() {
>>>>>>>     for {
>>>>>>>         // If non-blocking cases are selected by their appearance 
>>>>>>> order,
>>>>>>>         // then the following slect block is a perfect use.
>>>>>>>         select {
>>>>>>>         case(0) <-p.closed: return
>>>>>>>         case p.data <- rand.Int():
>>>>>>>         }
>>>>>>>     }
>>>>>>> }
>>>>>>>
>>>>>>> func (p *Produce) Clsoe() {
>>>>>>>     close(p.closed)
>>>>>>>     close(p.data)
>>>>>>> }
>>>>>>>
>>>>>>> func main() {
>>>>>>>     p := NewProducer()
>>>>>>>     for n := p.Stream() {
>>>>>>>         // use n ...
>>>>>>>     }
>>>>>>> }
>>>>>>>
>>>>>>>
>>>>>>> If the first case in the select block in the above example has a 
>>>>>>> higher priority than the second one,
>>>>>>> then coding will be much happier for the use cases like the above 
>>>>>>> one.
>>>>>>>
>>>>>>> In short, the above use case requires:
>>>>>>> * for receivers, data streaming end is notified by the close of a 
>>>>>>> channel.
>>>>>>> * for senders, data will never be sent to closed channel.
>>>>>>>
>>>>>>> But, as Go 1 doesn't support priority select cases, it is much 
>>>>>>> tedious to implement the code
>>>>>>> satisfying the above listed requirements. The final implementation 
>>>>>>> is often very ugly and inefficient.
>>>>>>>
>>>>>>> Does anyone else also experience the pain?
>>>>>>>
>>>>>>
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>>>>>> .
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
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