On Saturday, July 6, 2019 at 8:51:19 AM UTC+2, go je wrote: > > Is the Category "Games" gaining attention in the go community? > Are the Developers writing for production level? > Do we have an examples? >
There is no game engine in the standard library but you will find Go game engines on github. Triple A games require low level hardware features from the graphics card and does libraries are mostly closed source. As soon as the mayor vendors like Nvidia have better open source drivers and library support only then does percentage can increase. Unfortunately I don't see any big improvement form does manufacturers in the near future. If you want to make a game, I suggest to first do some research at the available libraries in general not limited by programing language to have a better estimate how much work it's going to be to rewrite them in Go. Also don't underestimate the art work you going to need to acquire for your games. Another good question to maybe ask yourself is why games on linux is still a fraction of windows games. It's going to be the more or less the same answer. O and please ignore all the comments about Go not suited for games because of garbage collection at runtime because garbage collection is going to be the least of your concern when developing a game :) -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/ae1b51ca-834c-48b9-be2b-b3643ec74613%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.