Your question is simple, but, would require a long conversation to
answer...  :)

I have been using java for... like... more than 10 years now... and
still... I am thinking on making my next game in Go, not in java.

First, there are already lots of game frameworks in Go, there "used" to be
a lot of game frameworks in java, but nowadays probably there are only two
worth it (Java Monkey and libgdx). Granted, "quantity" does not mean
"quality" but it will give you some "idea" of what is going on: java is
getting more to do just "server side" things while Go is more and more used
for many things, not just server side programming but many other things.
Kind of ironic considering that java was supposed to be the "language for
everything" in its early days...

I am happily surprised that I can to the same things in Go that I used to
do in java, but with much much less code. That for me, translates into
speed of development and time is always something we are missing in
projects these days. Before getting into Go I was evaluating Javascript and
Python, they are also powerful and allow me to write "code faster", but....
coming from the java world... they just feel too different....    not the
case with Go....  coming from the java world programming in Go feels much
natural...

So yes, give it a try and do your game in Go.  Of course it also depends on
the kind of game you want to make... if you are aiming at "AAA" games then
forget all of this and just install Unity or Unreal and let's have a
totally different conversation :)

Taksan

On Thu, Jan 12, 2017 at 6:14 PM, <fsn761...@gmail.com> wrote:

> Let's say I wanna create 2D game in Go, would it be painful today (let's
> not consider that there are already some game engines in Java) ?
>
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