On Tue, Oct 25, 2016 at 9:30 PM, roger peppe <rogpe...@gmail.com> wrote:
> Would there be some advantage in making the Rasterizer
> types in shiny/iconvg and image/vector somewhat more
> uniform in the types they use? For example, vector.Rasterizer
> seems to use f32.Vec2 pairs everywhere, but iconvg.Rasterizer
> uses individual x, y arguments.

Yeah, it might be nicer for image/vector to take (bx, by float32)
instead of (b f32.Vec2). Let me think about it.


> How feasible would it be (if at all) to translate from iconvg format
> to svg format?

>From IconVG to SVG should be trivial, other than features SVG doesn't
have (I think) such as Level-Of-Detail culling.

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