On Tue, Oct 25, 2016 at 9:30 PM, roger peppe <rogpe...@gmail.com> wrote: > Would there be some advantage in making the Rasterizer > types in shiny/iconvg and image/vector somewhat more > uniform in the types they use? For example, vector.Rasterizer > seems to use f32.Vec2 pairs everywhere, but iconvg.Rasterizer > uses individual x, y arguments.
Yeah, it might be nicer for image/vector to take (bx, by float32) instead of (b f32.Vec2). Let me think about it. > How feasible would it be (if at all) to translate from iconvg format > to svg format? >From IconVG to SVG should be trivial, other than features SVG doesn't have (I think) such as Level-Of-Detail culling. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.