On Tue, Oct 25, 2016 at 4:31 PM, Daniel Theophanes <kardia...@gmail.com> wrote:
> My understanding is that the original rust font render code could replace
> something like FreeType. Do you envision using iconvg and vector as a
> replacement for the go freetype package, where font glyphs would be loaded
> in as iconvg byte streams in a cache and then simply read from there in the
> render loop, resulting in little to no additional allocations or re-parsing
> of the original font glyph?

A TTF parser under golang.org/x/image, using x/image/vector directly
without going through an iconvg middleman, is on my list of things to
do, but one thing at a time...

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