Nguyễn Thái Ngọc Duy  <pclo...@gmail.com> writes:

> There are lots of suggestions on optimizing this stuff, but since this
> problem does not affect me to begin with,  I'm reluctant to make more
> changes and going to stay simple, stupid and slow. I could continue to
> do small updates if needed. But for bigger changes, consider this
> patch dropped by me.
>
> v3 now uses inode on UNIXy platforms for checking colliding items. I
> still don't try to separate colliding groups because it should be
> quite obvious once you look at the colliding list (and most of the
> time I suspect we only have one or two groups).

I think that design decision is fine.  We can extend it later if
needed, but I would not be surprised if what you have here is
sufficient.

Another possible follow-up in the future may be to encapsulate the
"I have a cache-entry 'dup', and stat data 'st' taken for a path
in the working tree.  Does it look likely that the latter is the
result of checking out the former?" logic, which you currently has a
hard-coded if() statement condition, into a helper function and
make its implementation platform dependent.

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