On Thursday, September 03, 2015 01:16:47 AM James wrote:
> Alan McKinnon <alan.mckinnon <at> gmail.com> writes:
> > > Last, I suggest a parallel learning of C/C++ as it really helps
> > 
> > ^this^, after the basics are fully mastered.
> > 
> > netmasks make no sense at all until bitwise operators are fully
> > understood. Even CIDR notation is not really obvious until you
> > understand what languages like C do with the 32 bit words we call IP
> > addresses. All x10 when IPv6 comes into play
> 
> Huh. I find teaching networking, including the intricacies  of advanced
> protocol design, implementation and debugging, are far simpler if
> folks know at least one programming language. Bit manipulations
> are but one part of logic, sequential circuits timing and such
> of the Computer Engineer's domain.  In my experience, if folks read too
> much, but do not play with some codes  on actual hardware, it all becomes a
> giant nebula. I guess I just like the practical side of these issues, to get
> folks hooked on hardware.
> 
> 
> How a serial port (rs_232) works and the putting ppp over that is very
> keen for teaching networking. ymmv. You can also use a protocol analyzer to
> see some cool things. Many codes are published and looking at how a
> microprocessor handles basic packets is very stimulating and encouraging.
> Too bad most kids now days do not get to work on embedded hardware and build
> up an executive or state machine and send/recieve data over interfaces.
> Granted I worked in the world where assembler was
> king (embedded) and assembler folks learning C and tcp/ip were easily amazed
> and happy to migrate from assembler to C.
> 
> As Joost pointed out, I guess it really depends on the background of
> the student. Being a hardware guy, I guess my focus is tainted....
> 
> So, fair enough, but how long (exactly what are the basics) do you
> read before you go to the lab and play? Labs are always more fun
> than classrooms, lectures and stuffy old farts.............(gotcha!) ?
> 
> 
> cheers,
> James

If you want to base it on programming, I would recommend the following as 
well:
http://beej.us/guide/bgnet/

--
Joost

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