On Samstag 22 Mai 2010, Canek Peláez Valdés wrote:
> On Fri, May 21, 2010 at 2:29 PM, Nikos Chantziaras <rea...@arcor.de> wrote:
> [...]
> 
> > because you're not using software that needs good latency, like software
> > synthesizers) but I do.
> 
> Then you're doing it wrong. If you are doing professional audio (a
> little fact, that, by the way, you *NEVER* mentioned; you talked about
> boot times and FPS in games, but not about professional audio), using
> PulseAudio it's not going to work for you. Lennart himself said so.
> 
> But even in the case of professional audio, OSS4 is not the answer.
> Because the mixing it belongs in user space, not the kernel. The
> answer you should look at, is Jack:
> 
> http://jackaudio.org/
> 
> And Jack runs in user space, obviously, and on top of ALSA. And it has
> *incredible* low latencies; you should try it Lennart wrote a
> comparison between Jack and PulseAudio:
> 
> http://0pointer.de/blog/projects/when-pa-and-when-not.html
> 
> Regards.

your posts are in vain. He wants to troll and just show how 'superior' OSSv4 
is. To do that he uses the crappiest solutions, whines a lot and ignores 
facts.

Reply via email to