On Samstag 22 Mai 2010, Canek Peláez Valdés wrote: > On Fri, May 21, 2010 at 2:29 PM, Nikos Chantziaras <rea...@arcor.de> wrote: > [...] > > > because you're not using software that needs good latency, like software > > synthesizers) but I do. > > Then you're doing it wrong. If you are doing professional audio (a > little fact, that, by the way, you *NEVER* mentioned; you talked about > boot times and FPS in games, but not about professional audio), using > PulseAudio it's not going to work for you. Lennart himself said so. > > But even in the case of professional audio, OSS4 is not the answer. > Because the mixing it belongs in user space, not the kernel. The > answer you should look at, is Jack: > > http://jackaudio.org/ > > And Jack runs in user space, obviously, and on top of ALSA. And it has > *incredible* low latencies; you should try it Lennart wrote a > comparison between Jack and PulseAudio: > > http://0pointer.de/blog/projects/when-pa-and-when-not.html > > Regards.
your posts are in vain. He wants to troll and just show how 'superior' OSSv4 is. To do that he uses the crappiest solutions, whines a lot and ignores facts.