On Fri, May 21, 2010 at 2:29 PM, Nikos Chantziaras <rea...@arcor.de> wrote:
[...]
> because you're not using software that needs good latency, like software
> synthesizers) but I do.

Then you're doing it wrong. If you are doing professional audio (a
little fact, that, by the way, you *NEVER* mentioned; you talked about
boot times and FPS in games, but not about professional audio), using
PulseAudio it's not going to work for you. Lennart himself said so.

But even in the case of professional audio, OSS4 is not the answer.
Because the mixing it belongs in user space, not the kernel. The
answer you should look at, is Jack:

http://jackaudio.org/

And Jack runs in user space, obviously, and on top of ALSA. And it has
*incredible* low latencies; you should try it Lennart wrote a
comparison between Jack and PulseAudio:

http://0pointer.de/blog/projects/when-pa-and-when-not.html

Regards.
-- 
Canek Peláez Valdés
Instituto de Matemáticas
Universidad Nacional Autónoma de México

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