On Sun, Jul 14, 2013 at 1:02 PM, Diego Elio Pettenò <flamee...@flameeyes.eu> wrote: > And? Two wrongs don't make a right. > > And I've said the same for any other proposed category like that.
I agree that precedence alone isn't really a good basis for this. I don't really have concerns with the initial category size so much as the general lack of a definition for this category. Just what do wumpus (talk about a blast from the past), a game "in the spirit of nethack," and a Leisure Suit Larry spinoff have in common? I imagine most games have some kind of adventure sense to them. If somebody can outline some kind of organizational strategy here it would probably make sense. Rich