Dear All, I have just committed a fix to kde.eclass and kde-meta.eclass that disables visibility support in KDE 3.4 (thanks to FlameEyes for the patches). This was a new feature in KDE 3.4 which has caused at least one obvious bug, and possibly others that are less obvious[1].
Anyone still using GCC 3.3 will not be affected by this bug at all as only GCC 3.4 and GCC 4.0 have visibility support. I have been working on a mixed system (some of KDE compiled with, and some without visibility support) and not encountered any issues. An easy way to see if you are affected by this bug is to open kasteroids and press any key to start a game. If it segfaults then you are affected by this bug, recompiling kde-base/kdelibs and kde-base/kasteroids (or kde-base/kdegames) with the patched eclasses will cure this problem. KDE 3.4.1 will be released soon, and so will prompt most people to recompile for all the bug fixes/enhancements it has. I would recommend most people just let KDE components recompile as updates are committed. Please find me on IRC, or post comments to the Gentoo bug[2] if you have problems after using the updated eclass. [1] http://bugs.kde.org/show_bug.cgi?id=101542 [2] http://bugs.gentoo.org/show_bug.cgi?id=86898 P.S. PPC, PPC64 and Sparc developers may also want to post this to architecture specific lists too. Thanks, Marcus -- Gentoo Linux Developer Scientific Applications | AMD64 | KDE | net-proxy
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