So I have prototyped the code here, there are two places where I am
confused:
GCC [[invariant]] plugin for Design by Contract (WIP) (github.com)
<https://gist.github.com/GavinRay97/890a65db4ddea46ec6fb6d92e1a145fb#file-invariant-cpp-L41-L93>

1. Is it proper to cast like this?

tree args = NULL_TREE;
tree tmp_tree = NULL_TREE;
vec<tree, va_gc>** args_ptr = (vec<tree, va_gc>**)&args;

tree call = build_new_method_call(class_type, id, args_ptr, fun->decl,
LOOKUP_NORMAL, &tmp_tree, tf_warning_or_error);

2. At the bottom, I want to call "invariant()" before "return", but I'm not
sure how to phrase this in code. The following doesn't work quite right:
    because you can't compare "gsi_stmt()" and NULL_TREE

        // If the last block is a return block, insert the call before the
return statement.
        if (gsi_stmt(gsi) != NULL_TREE && gimple_code(gsi_stmt(gsi)) ==
GIMPLE_RETURN)
            gsi_insert_before(&gsi, g, GSI_SAME_STMT);
        else
            gsi_insert_after(&gsi, g, GSI_SAME_STMT);




On Thu, Dec 29, 2022 at 10:37 AM Gavin Ray <ray.gavi...@gmail.com> wrote:

> Hey all,
>
> The feature I appreciate most about the D programming language is its
> "Design by Contract" feature.
> Contract programming - Dlang Tour
> <https://tour.dlang.org/tour/en/gems/contract-programming>
>
> With the recent merge of Contracts to GCC master, C++ comes close to this,
> with support for function-based contracts.
> The most powerful contract though, is the "invariant" contract:
>
> *invariant() is a special member function of struct and class types that
>> allows sanity checking an object's state during its whole lifetime:*
>
>
>>
>> *- invariant() is called after the constructor has run and before the
>> destructor is called.*
>> *- invariant() is called before entering a member function*
>> *- invariant() is called after exiting a member function.**- Class
>> invariants are inherited. That means that a derived class invariant will
>> implicitly call the base class invariant.*
>
>
> I'm very interested in prototyping a GCC plugin to implement support for
> transforming all member function calls in class/struct types
> such that a call to the [[invariant]]-annotated function (if any) is
> placed at the beginning and end of method bodies.
>
> Does anyone have any idea whether something like this would be suitable
> for a first plugin,
> or if there would be roadblocks/technical challenges to implementing such
> a thing?
>
> I'd be grateful for any advice.
>
> Thank you,
> Gavin =)
>
>

Reply via email to