I wonder if someone can comment on this situation: I'll do some testing but I likely can't test everything.
I'm creating DSO's for GNU/Linux with GCC 4.9.2 right now. I want to upgrade to GCC 6.2.0. My code is written in C++. I'm aware of the C++ STL ABI break in GCC 5.x. I have users who will be using my library who are also writing C++ code and they will be using older versions of GCC (I build my own GCC and I use a specific sysroot for an older version of libc etc. so I know my code will run properly on their system: they'll use their distribution's version of GCC). What I was thinking of doing was this: 1. Link my DSO with -static-libstdc++ and -static-libgcc 2. Ensure that no STL typed objects are passed across the ABI between my library and its callers; also that no memory I allocate is freed by the user and no memory the user allocates is freed by me (my library also runs on Windows as a DLL so I already have this restriction). 3. Use a linker map to make all symbols in my DSO hidden except the specific ones I want to be public. I use a linker map and not just -fvisibility=hidden, so that all the symbols I've statically linked from libstdc++.a will also be marked hidden (since libstdc++.a was not compiled with -fvisibility=hidden). Is this plan sufficient to allow people to link with my library and not have their version of GCC's libstdc++.so interfere with my library's version, so the different ABI's can coexist in the same program without interfering with each other? In other words, I can use std::basic_string and std::list in my library and get the C++11 ABI from GCC 6.2 that I've statically linked, and users can use std::basic_string and std::list in their code and get their version of the libstdc++.so (presumably that is provided by their GNU/Linux distribution) and all will work properly.