Hello All: I have worked on the Open64 compiler where the Register Pressure Guided Unroll and Jam gave a good amount of performance improvement for the C and C++ Spec Benchmark and also Fortran benchmarks.
The Unroll and Jam increases the register pressure in the Unrolled Loop leading to increase in the Spill and Fetch degrading the performance of the Unrolled Loop. The Performance of Cache locality achieved through Unroll and Jam is degraded with the presence of Spilling instruction due to increases in register pressure Its better to do the decision of Unrolled Factor of the Loop based on the Performance model of the register pressure. Most of the Loop Optimization Like Unroll and Jam is implemented in the High Level IR. The register pressure based Unroll and Jam requires the calculation of register pressure in the High Level IR which will be similar to register pressure we calculate on Register Allocation. This makes the implementation complex. To overcome this, the Open64 compiler does the decision of Unrolling to both High Level IR and also at the Code Generation Level. Some of the decisions way at the end of the Code Generation . The advantage of using this approach like Open64 helps in using the register pressure information calculated by the Register Allocator. This helps the implementation much simpler and less complex. Can we have this approach in GCC of the Decisions of Unroll and Jam in the High Level IR and also to defer some of the decision at the Code Generation Level like Open64? Please let me know what do you think. Thanks & Regards Ajit