Hi Roman,

Congratulations.

Advices: 
1) it is thought that there is a correlation between 
the time spent for designing of code and the time need for debugging it -
poor design could dramatically increase the debugging time. So don't rush
to have some pieces of code running - it is very important to have before a 
clear picture of how these different pieces of code will fit together.  

2) reuse code as much as possible - one source is of course Graphite - another
source may be the PPCG compiler that uses isl AST to generate C/CUDA/OpenCL 
code.
It is a source to source compiler, but still there are a lot of things that 
show you
how to work with isl ast and may considerably help you. 

Mircea  

----- Original Message -----
> From: "Roman Gareev" <gareevro...@gmail.com>
> To: "Mircea Namolaru" <mircea.namol...@inria.fr>, "Tobias Grosser" 
> <tob...@grosser.es>
> Cc: "Albert Cohen" <albert.co...@inria.fr>, gcc@gcc.gnu.org
> Sent: Sunday, April 27, 2014 9:49:01 PM
> Subject: Re: Integration of ISL code generator into Graphite
> 
> Hi Mircea.
> 
> Sorry, I've been missing for a while. Thank you for your ideas! I
> agree that reusing of the existing code (especially code using
> tree-SSA related information) is important for this project. I'm
> considering the current code in graphite_clast_to_gimple.c, and want
> to ask a few questions about it. I'll send them in a new message.
> 
> 
> –
> 
> 
> Cheers, Roman Gareev
> 

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