On 30/10/13 15:59, Ondřej Bílka wrote:
> On Wed, Oct 30, 2013 at 10:49:09AM -0400, Trevor Saunders wrote:
>> On Wed, Oct 30, 2013 at 10:00:07AM +0100, Kai Tietz wrote:
>>> 2013/10/30 Andrew Haley <a...@redhat.com>:
>>>> On 10/30/2013 08:34 AM, Ondřej Bílka wrote:
>>>>
>>>>>>
>>>>> The reasons of adding builtins is performance. Without that one can
>>>>> write a simple template to generically check overflows like
>>>>>
>>>>> template <class C> class overflow {
>>>>>   public:
>>>>>   C val;
>>>>>   overflow <C> operator + (overflow <C> &y) {
>>>>>     overflow <C> ret;
>>>>>     if (val > 0 && y.val > 0 && val + y.val < val)
>>>>>       throw std::overflow_error();
>>>>>     /* ... */
>>>>>     ret.val = val + y.val;
>>>>>     return ret;
>>>>>   }
>>>>>   /* ... */
>>>>> };
>>>>
>>>> How is that going to work?  The compiler can simply eliminate this line:
>>>>
>>>>     if (val > 0 && y.val > 0 && val + y.val < val)
>>>>        throw std::overflow_error();
>>>>
>>>> because it knows that the guard is always false.  I suppose it could be
>>>> compiled with -fwrapv.
>>>>
>>>> Andrew.
>>>
>>> Right,  as Andrew pointed out, this doesn't work. You are falling into
>>> the pit of optimization on assumptions of overflow.
>>>
>>> The way, which might work, is to do checks on unsigned types.  As for
>>> unsigned-integer-scalar-types overflow is defined.
>>
>> For an example of something that implements this see
>> http://mxr.mozilla.org/mozilla-central/source/mfbt/CheckedInt.h which is
>> used by WebKit / Blink as well aiui.
>>
> That also does not work in strict sense as it assumes two complement
> arithmetic which standard does not guarantee and is one of reasons why
> signed overflows has undefined behavior.
> 

I believe that's only a minor reason for making signed overflows
undefined behaviour.  If it were a matter of implementation, I think it
would have been made "implementation defined" rather than "undefined",
so that two's complement machines could use wrapping while other systems
(which are very rare now) could have other defined overflow behaviour.

The main reason (again, this is my guess - I don't know what the C
standards folk /actually/ thought) is that there is no obvious "correct"
behaviour for signed overflow.  There are so many logical choices -
wraparound (like in java), trapping (for processors that support this),
setting errno, saturating, throwing an exception (as is done here), etc.
 Signed overflow is an indication of a bug in the code, or that you've
got garbage in and are therefore happy with garbage out.  By making this
undefined behaviour, the compiler can then optimise better (though buggy
code could get worse).



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