Hi, I would like to hear how other architectures organize their builtin/intrinsic headers.
Until recently we had a header that would look like: /* Types */ typedef char V8B __attribute__ ((vector_size (8))); ... /* Prototypes */ extern V8B __vec_put_v8b (V8B B, char C, unsigned char D); ... The problem with this approach (I found out) is that GCC after seeing the prototype changes the location of the definition of the builtin from BUILTINS_LOCATION to the headerfile/linenumber and then when calling DECL_IS_BUILTIN on __vec_put_v8b tree it returns 0. This blocks a few optimizations (I noticed this when specifically checking why some functions were not being unrolled properly). So, I commented out the prototypes from the intrinsics header and left only the type definitions, however, tests on intrinsics fail because if I do: V8B put_v8b_test (V8B a, char value, char index) { V8B b = __vec_put_v8b (a, value, index); return b; } GCC complains with: error: incompatible type for argument 1 of '__vec_put_v8b' note: expected '__vector(8) signed char' but argument is of type 'V8B' What's the correct way to create the intrinsics header? -- Paulo Matos