<snip>
> The major issue is to have GCC plugins working on Windows (and, when
> that happens, to adapt existing plugins, including melt.so, to work
> under Windows). I know nothing about the subject, but Levine's book on
> linkers & loaders makes me believe it might not be fun.
> 

Just a point of info....

A few months ago I asked about the possibility/state of plugins on
windows. While having run-time plugins was basically impossible (because
of the work involved) link-time plugins were possible and I was given a
patch that did hacked the build system to include plugins at link time.

While not really support for plugins on windows it did allow me to
deploy a version of gcc with our unmodified plugin linked in.

The patch is probably still in the archives of this mailing list if
anyone is interested..

<snip>

> I don't know if some people are working today on adapting the current
> GCC plugin machinery to Windows. I've seen no patch about this (and I
> don't care much).
> 

If there are people working on this I'd be interested.. save me some
serious compile time for every new release ;)

Cheers,

Kyle

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