<snip> > The major issue is to have GCC plugins working on Windows (and, when > that happens, to adapt existing plugins, including melt.so, to work > under Windows). I know nothing about the subject, but Levine's book on > linkers & loaders makes me believe it might not be fun. >
Just a point of info.... A few months ago I asked about the possibility/state of plugins on windows. While having run-time plugins was basically impossible (because of the work involved) link-time plugins were possible and I was given a patch that did hacked the build system to include plugins at link time. While not really support for plugins on windows it did allow me to deploy a version of gcc with our unmodified plugin linked in. The patch is probably still in the archives of this mailing list if anyone is interested.. <snip> > I don't know if some people are working today on adapting the current > GCC plugin machinery to Windows. I've seen no patch about this (and I > don't care much). > If there are people working on this I'd be interested.. save me some serious compile time for every new release ;) Cheers, Kyle