On Fri, May 1, 2009 at 1:46 PM, Steven Bosscher <stevenb....@gmail.com> wrote:
>> config/spu/spu.c:#include "c-common.h"
>
> These I will need to check via a cross compiler. Andrew P., maybe you
> can look at SPU?

It was not needed since:
2006-11-30  Andrew Pinski  <andrew_pin...@playstation.sony.com>

        * config/spu/spu.c (spu_builtin_range): Move from spu-c.c
        (TARGET_RESOLVE_OVERLOADED_BUILTIN): Delete.
        (spu_cpu_cpp_builtins): Remove.
        (spu_override_options): Don't set warn_main.
        (spu_force_reg): Move from spu-c.c.
        (spu_check_builtin_parm): Likewise.
        (expand_builtin_args): Likewise.
        (spu_expand_builtin_1): Likewise.
        (spu_expand_builtin): Likewise.
        * config/spu/spu.h (REGISTER_TARGET_PRAGMAS): Define, set
        warn_main and targetm.resolve_overloaded_builtin.
        * config/spu/spu-c.c (spu_builtin_range): Remove.
        (spu_check_builtin_parm): Remove.
        (expand_builtin_args): Remove.
        (spu_expand_builtin_1): Remove.
        (spu_expand_builtin): Remove.
        (spu_cpu_cpp_builtins): Moved from spu.c
        (spu_force_reg): Remove.

When I moved around the code so that the code that depends on the C
family of front-ends is located in spu-c.c, I had forgot to change the
includes though.

I Committed attached patch after a build/test for spu-elf.

Thanks,
Andrew Pinski

ChangeLog:

* config/spu/spu.c: Remove include of c-common.c
Index: spu.c
===================================================================
--- spu.c       (revision 147250)
+++ spu.c       (working copy)
@@ -48,7 +48,6 @@
 #include "sched-int.h"
 #include "params.h"
 #include "assert.h"
-#include "c-common.h"
 #include "machmode.h"
 #include "gimple.h"
 #include "tm-constrs.h"

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