>>>>> "Joe" == Joe Buck <[EMAIL PROTECTED]> writes:
Joe> ...OK, consider this case: Joe> int func1(int); void func2(int); bool test(void); void Joe> func3(int); Joe> void func(int arg) { int v1 = func1(arg); func2(v1); if (test()) Joe> { func3(v1); } } Joe> Here if we put v1 in a register, we obviously have to save it Joe> across the call to test(), unless we know that test() will never Joe> return true, in which case we don't need to save v1. Joe> But what about replacing the "if" by Joe> if (!test()) abort(); func3(v1); Joe> Now, if I read you right, we'd have so save v1 even if we know Joe> that test() returns false. All I meant is "treat abort() like a regular function that returns, from the point of view of what state is saved. If in this case it means that normal GCC processing would mean "save v1" that's what it means. No special handling to save more than the usual -- but no saving less than the usual either. paul