Hello,
I am looking at GCC's loop unrolling and find it quite inefficient
compared with manually unrolled loop even for very simple loop. The
followings are a simple loop and its manually unrolled version. I didn't
apply any trick on manually unrolled one as it is exact replications of
original loop body. I have expected by -funroll-loops the first version
should produce code of similar quality as the second one. However,
compiled with ARM target of mainline GCC, both functions produce very
different results. 

GCC-unrolled version mainly suffers from two issues. First, the
load/store offsets are registers. Extra ADD instructions are needed to
increase offset over iteration. In the contrast, manually unrolled code
makes use of immediate offset efficiently and only need one ADD to
adjust base register in the end. Second, the alias (dependence) analysis
is over conservative. The LOAD instruction of next unrolled iteration
cannot be moved beyond previous STORE instruction even they are clearly
not aliased. I suspect the failure of alias analysis is related to the
first issue of handling base and offset address. The .sched2 file shows
that the first loop body requires 57 cycles whereas the second one takes
50 cycles for arm9 (56 cycles vs 34 cycles for Xscale).  It become even
worse for our VLIW porting due to longer latency of MUL and Load
instructions and incapability of filling all slots (120 cycles vs. 20
cycles)

By analyzing compilation phases, I believe if the loop unrolling happens
at the tree-level, or if we have an optimizing pass like "ivopts" after
loop unrolling in RTL level, GCC can produce far more efficient
loop-unrolled code.  "ivopts" pass really does a wonderful job in
optimizing induction variables. Strangely, I found some unrolling
functions at tree-level, but there is no independent tree-level loop
unrolling pass except "cunroll", which is complete unrolling.  What
prevents such a tree-level unrolling pass? Or is there any suggestion to
improve existing RTL level unrolling? Thanks in advance. 

Cheers,
Bingfeng Mei
Broadcom UK


void Unroll( short s, int * restrict b_inout, int *restrict out)
{
        int i;
        for (i=0; i<64; i++)
        {
                b_inout[i] = b_inout[i] * s;
        }
}


void ManualUnroll( short s, int * restrict b_inout, int *restrict out)
{
        int i;
        for (i=0; i<64;)
        {
                b_inout[i] = b_inout[i] * s;
                i++;
                b_inout[i] = b_inout[i] * s;
                i++;
                b_inout[i] = b_inout[i] * s;
                i++;
                b_inout[i] = b_inout[i] * s;
                i++;
                b_inout[i] = b_inout[i] * s;
                i++;
                b_inout[i] = b_inout[i] * s;
                i++;
                b_inout[i] = b_inout[i] * s;
                i++;
                b_inout[i] = b_inout[i] * s;
                i++;
        }
}


arm-elf-gcc tst2.c -O2  -std=c99 -S  -v -fdump-tree-all  -da  -mcpu=arm9
-funroll-loops
Unroll:
        @ args = 0, pretend = 0, frame = 0
        @ frame_needed = 0, uses_anonymous_args = 0
        @ link register save eliminated.
        mov     r0, r0, asl #16
        stmfd   sp!, {r4, r5, r6}
        mov     r4, r1
        mov     r6, r0, asr #16
        mov     r5, #0
.L2:
        ldr     r1, [r4, r5]
        add     ip, r5, #4
        mul     r0, r6, r1
        str     r0, [r4, r5]
        ldr     r3, [r4, ip]
        add     r0, ip, #4
        mul     r2, r6, r3
        str     r2, [r4, ip]
        ldr     r1, [r4, r0]
        add     ip, r5, #12
        mul     r3, r6, r1
        str     r3, [r4, r0]
        ldr     r2, [r4, ip]
        add     r1, r5, #16
        mul     r3, r6, r2
        str     r3, [r4, ip]
        ldr     r0, [r4, r1]
        add     ip, r5, #20
        mul     r3, r6, r0
        str     r3, [r4, r1]
        ldr     r2, [r4, ip]
        add     r1, r5, #24
        mul     r0, r6, r2
        str     r0, [r4, ip]
        ldr     r3, [r4, r1]
        add     ip, r5, #28
        mul     r0, r6, r3
        str     r0, [r4, r1]
        ldr     r2, [r4, ip]
        add     r5, r5, #32
        mul     r3, r6, r2
        cmp     r5, #256
        str     r3, [r4, ip]
        bne     .L2
        ldmfd   sp!, {r4, r5, r6}
        bx      lr
        .size   Unroll, .-Unroll

arm-elf-gcc tst2.c -O2  -std=c99 -S  -v -fdump-tree-all  -da  -mcpu=arm9

ManualUnroll:
        @ args = 0, pretend = 0, frame = 0
        @ frame_needed = 0, uses_anonymous_args = 0
        @ link register save eliminated.
        mov     r0, r0, asl #16
        stmfd   sp!, {r4, r5, r6, r7, r8, r9, sl, fp}
        mov     sl, r1
        mov     r9, r0, asr #16
        add     fp, r1, #256
.L7:
        ldr     r3, [sl, #0]
        ldr     r2, [sl, #4]
        ldr     r1, [sl, #8]
        ldr     r0, [sl, #12]
        ldr     ip, [sl, #16]
        add     r4, sl, #20
        ldmia   r4, {r4, r5, r6}        @ phole ldm
        mul     r7, r9, r3
        mul     r8, r9, r2
        mul     r3, r9, r1
        mul     r2, r9, r0
        mul     r1, r9, ip
        mul     r0, r9, r4
        mul     ip, r9, r5
        mul     r4, r9, r6
        stmia   sl, {r7, r8}    @ phole stm
        str     r3, [sl, #8]
        str     r2, [sl, #12]
        str     r1, [sl, #16]
        str     r0, [sl, #20]
        str     ip, [sl, #24]
        str     r4, [sl, #28]
        add     sl, sl, #32
        cmp     sl, fp
        bne     .L7
        ldmfd   sp!, {r4, r5, r6, r7, r8, r9, sl, fp}
        bx      lr
        .size   ManualUnroll, .-ManualUnroll
        .ident  "GCC: (GNU) 4.4.0 20080530 (experimental)"

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