On 12/18/06, Anton Erasmus <[EMAIL PROTECTED]> wrote:
Hi,
Not a macro, but the following seems to generate reasonable code.
...
Thanks Anton,
I came to the same conclusion.
Cheers,
Shaun
static inline uint16_t bswap_16_inline(uint16_t x)
{
union {
uint16_t x;
struct {
uint8_t a;
uint8_t b;
} s;
} in, out;
in.x = x;
out.s.a = in.s.b;
out.s.b = in.s.a;
return out.x;
}
static inline uint32_t bswap_32_inline(uint32_t x)
{
union {
uint32_t x;
struct {
uint8_t a;
uint8_t b;
uint8_t c;
uint8_t d;
} s;
} in, out;
in.x = x;
out.s.a = in.s.d;
out.s.b = in.s.c;
out.s.c = in.s.b;
out.s.d = in.s.a;
return out.x;
}