Maurizio Vitale wrote: > I'm looking at the very same problem, hoping to get very lightweight > user-level threads for use in discrete event simulation.
Dustin Laurence wrote: >Yeah, though even that is more heavyweight than coroutines, so your job >is harder than mine. Hmm? I don't see how the "Lua-style" coroutines you're looking are any lightweight than what Maurizio Vitale is looking for. They're actually more heavyweight because you need to implement some method of returning values to the "coroutine" being yeilded to. Ross Ridge