Joe Buck wrote:

Let's be careful to distinguish code optimizations, and optimizations that
avoid the generation of unnecessary debug information.  It used to be that
every once in a while, in response to a bug report, a GCC developer would
make a change that doubles or triples the size of a debug executable.  For
C++, where the size can already be massive, this can be a killer.

Well makes sense, but of course the key word is "unnecessary" in the
above para, that's what makes this not quite so straightforward :-)

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