"Rafael EspĂndola" <[EMAIL PROTECTED]> writes: > Use `-fmudflapth' instead of `-fmudflap' to compile and to link if > your program is multi-threaded. [...but...] > gate_mudflap (void) { return flag_mudflap != 0 }
Maybe something broke this, but -fmudflapth used to imply setting both flag_mudflap and flag_mudflap_threads. - FChE