On Feb 15, 2006, at 13:28, John David Anglin wrote:
Understood. My question was what should the define for
WIDEST_HARDWARE_FP_SIZE be when generating code for a target
with no hardware floating point support (e.g., when
TARGET_SOFT_FLOAT is true)?
Practically, I'd say it should be 64, as it's a bit of a
universal assumption that you at least have 32-bit and 64-bit
float types, and possibly an 80 bit one (formatted up to 128 bits).
Of course, the idea with soft float is not to reflect reality,
but rather to have a reasonable match with expectations of the
software you'd want to run.