On Fri, 2025-02-28 at 12:54 +0100, Basile Starynkevitch wrote:
> Hello Bright Andoh,
> 
> > 
> > My name is Bright Andoh, and I’m a Computer Engineering student at the
> > University of Alabama. I’m wrapping up my freshman year and have
> > experience working with Rust and C. Last fall, I collaborated on some
> > Rust projects with a friend, and I’m eager to deepen my understanding,
> > especially in compiler development and large codebases.
> > 
> 
> Long time ago, I did contribute to GCC (its plugin infrastructure).
> https://arxiv.org/pdf/1109.0779 (perhaps this paper could be relevant to you)
> 
> A possible approach to your goal might be:
> 
> become familiar with GCC code base so be able to compile it (on a Linux
> computer) from source code. Be prepared to spend a few days on that.
> 
> be able to run the GDB debugger on the GCC compiler (actually its cc1). Be
> prepared to spend a few days on that.
> 
> study the source code of the existing Rust compiler
> https://www.rust-lang.org/,
> only the front-end (e.g. macros & ownership things).
> 
> Adapt it to GCC using libgccjit. This means understanding the current rust
> compiler internals and using libgccjit to feed GCC.
> 
> https://gcc.gnu.org/onlinedocs/jit/
> 
> so my suggestion could be to prototype your Rust frontend as a GCC plugin (and
> reuse as much as possible existing frontend from  https://www.rust-lang.org/)
> 
> Be sure to put your experimental code on some publicly available website
> (github
> or something else) for other to review it.
> 



BTW (assuming your computer is running Linux) a nice feature to have in your
Rust front-end is it to be multi-threaded.




-- 
Basile STARYNKEVITCH           <bas...@starynkevitch.net>
8 rue de la Faïencerie
92340 Bourg-la-Reine,          France
http://starynkevitch.net/Basile & https://github.com/bstarynk 

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