David Edelsohn via Gcc <gcc@gcc.gnu.org> writes: > n Fri, Aug 25, 2023 at 4:16 PM Michael Welsh Duggan via Gcc < > gcc@gcc.gnu.org> wrote: > >> I am attempting to debug an issue in gcc (PR 110827, if curious). In >> order to do this I have built a stage 1 compiler with debugging and >> without optimization as discussed here: >> >> https://gcc.gnu.org/wiki/DebuggingGCC#Building_a_Debuggable_Compiler >> >> I would like run the compiler from its build location without installing >> it, but I cannot determine how to have gcc look for its include files >> and libraries from within its source and build trees. My first problem >> was that it looked for for cc1plus in the wrong location; my next >> problems involved include paths. >> >> Is it possible to do this without extensive command-line options, or >> does this need to be installed? If the latter, what target do I use to >> install the unoptimized stage 1 compiler? >> > > One can use > > $ ./xgcc -B./ > > to run GCC in the build directory, or wherever the driver and compiler are > installed. > > To debug the compiler, it is easier to produce a preprocessed file with the > header files included (-E command line option) and direct the compiler, > e.g, cc1 or cc1plus, to use the preprocessed file as input.
Thanks; this worked, mostly. I did have to include a `-L` option for: /usr/bin/ld: cannot find -lstdc++: No such file or directory but that's only a single library, so that was easy to do. The hint about preprocessing rather than trying to get the include directories correct was a good idea. gcov doesn't work quite right with preprocessed files, but I was able to hack around it. -- Michael Welsh Duggan (m...@md5i.com)