On Wed, Jun 29, 2005 at 02:12:40PM +0100, Dave Korn wrote:
>   In fact, doesn't this suggest that in _most_ circumstances, *saturation*
> would be the best behaviour?

No, you'd be killing most emulators and a lot of virtual machine
implementations.

  char x = (char)((unsigned char)y + (unsigned char)z)

is too ugly to live.

  OG.

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