On Wed, Jun 29, 2005 at 02:12:40PM +0100, Dave Korn wrote: > In fact, doesn't this suggest that in _most_ circumstances, *saturation* > would be the best behaviour?
No, you'd be killing most emulators and a lot of virtual machine implementations. char x = (char)((unsigned char)y + (unsigned char)z) is too ugly to live. OG.