> I'd like to get started with helping to develop GCC but am seeking
> some advice from those of you who are regular contributors on the best
> approach to adopt.

I think you should consider trying to fix bugs (Bugzilla has a broad choice of 
these things :-), maybe front-end bugs to start with, say the C and C++ 
front-ends (relatively simple C++, not the fancy stuff), for example related 
to warnings and errors.  That will give you a glimpse of how these beasts 
work.  Then you could gradually migrate to other, "deeper" parts of the 
compiler.

If you choose that approach, do not look at 3.x bugs; the 4.x compilers have 
obsoleted a subtantial amount of 3.x-ish things it would be wasteful to learn 
at this point.

-- 
Eric Botcazou

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