> But, you are using a number in the range of 2^90, only > have 64 bits for storing the floating point representation, and > some of that is needed for the exponent. > 2^90 would require 91 bits for the base alone (as an integer > value), plus a couple more for the '*PI' portion, and then > more for the exponent. And that wouldn't include anything > past the decimal point. > You are more than 30 bits short of getting a crappy result.
This is not right. Floating point variables are perfectly capable of holding _some_ rather large floating point numbers completely accurately. The integer 2^90 is one of them (on a standard base-2 machine). It is true that its nearest neighbours are about 2^30 away, but that is not relevant for the accuracy of 2^90. pow(2.0,90.0) generates that value with no error. Therefore sin(2^90) is a well defined number somewhere between -1 and 1 and the C fragment sin(pow(2.0,90.0)) should calculate it with at most one wrong bit at the end. (You get a one-bit allowance since "sin" is trancendental.) Morten (who wouldn't be too surprised if some "sin" implementations failed to do that)