[EMAIL PROTECTED] (Nathan Sidwell) wrote on 03.05.05 in <[EMAIL PROTECTED]>:
> Mike Stump wrote: > > int avail; > > int main() { > > while (*(volatile int *)&avail == 0) > > continue; > > return 0; > > } > > > > > > Ok, so, the question is, should gcc produce code that infinitely loops, > > or should it be obligated to actually fetch from memory? Hint, 3.3 > > fetched. > > I beleive the compiler is so licensed. [5.1.2.3/2] talks about accessing > a volatile object. If the compiled can determine the actual object > being accessed through a series of pointer and volatile cast conversions, > then I see nothing in the std saying it must behave as-if the object > were volatile when it is not. > > This, of course, might not be useful to users :) As a QOI issue, it would be nice if such a situation caused a warning ("ignoring volatile cast ..." or something like that). It's rather dangerous to have the user believe that this worked as intended when it didn't. MfG Kai